I wanted to share some recent updates for anyone developing for CS:GO that 
hasn't been exposed to Wall Worm. WW 2.0+ was recently released with a ton of 
new features. Among them are enhanced XRef scene support for team 
collaboration, enhanced  importers/exporters and more.
 
I've been doing a lot of work to make it simple to design your Source levels 
and assets entirely inside 3ds Max (no Hammer, no VTFEdit required).
 
Here are some recent videos showing some of the tools in action:
 
 
https://www.youtube.com/watch?v=r38elrL1DGIhttps://www.youtube.com/watch?v=pn2Sv8yxmDUhttps://www.youtube.com/watch?v=4rxTv0pFp5Uhttps://www.youtube.com/watch?v=jWelLe_yPDI
 
 
You can get Wall Worm at http://dev.wallworm.com/ . And to boost the power of 
WW, look into CorVex at http://dev.wallworm.com/topic/66/corvex.html .
 
Enjoy!
 
_____________
Shawn Olson
                                          
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