I wanted to share some recent updates for anyone developing for CS:GO that hasn't been exposed to Wall Worm. WW 2.0+ was recently released with a ton of new features. Among them are enhanced XRef scene support for team collaboration, enhanced importers/exporters and more. I've been doing a lot of work to make it simple to design your Source levels and assets entirely inside 3ds Max (no Hammer, no VTFEdit required). Here are some recent videos showing some of the tools in action: https://www.youtube.com/watch?v=r38elrL1DGIhttps://www.youtube.com/watch?v=pn2Sv8yxmDUhttps://www.youtube.com/watch?v=4rxTv0pFp5Uhttps://www.youtube.com/watch?v=jWelLe_yPDI You can get Wall Worm at http://dev.wallworm.com/ . And to boost the power of WW, look into CorVex at http://dev.wallworm.com/topic/66/corvex.html . Enjoy! _____________ Shawn Olson
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