Hey Shawn,

This looks really interesting, if you send a copy over to
n...@gamebanana.com I'll ask our editor to give you some coverage on our
website.
On 6 May 2014 20:05, "Shawn Olson" <smols...@hotmail.com> wrote:

> I wanted to share some recent updates for anyone developing for CS:GO that
> hasn't been exposed to Wall Worm. WW 2.0+ was recently released with a ton
> of new features. Among them are enhanced XRef scene support for team
> collaboration, enhanced  importers/exporters and more.
>
> I've been doing a lot of work to make it simple to design your Source
> levels and assets entirely inside 3ds Max (no Hammer, no VTFEdit required).
>
> Here are some recent videos showing some of the tools in action:
>
>
>
>    - https://www.youtube.com/watch?v=r38elrL1DGI
>    - https://www.youtube.com/watch?v=pn2Sv8yxmDU
>    - https://www.youtube.com/watch?v=4rxTv0pFp5U
>    - https://www.youtube.com/watch?v=jWelLe_yPDI
>
>
>
> You can get Wall Worm at http://dev.wallworm.com/ . And to boost the
> power of WW, look into CorVex at
> http://dev.wallworm.com/topic/66/corvex.html .
>
> Enjoy!
>
> _____________
> Shawn Olson
>
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>
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