Hey Shawn, This looks really interesting, if you send a copy over to n...@gamebanana.com I'll ask our editor to give you some coverage on our website. On 6 May 2014 20:05, "Shawn Olson" <smols...@hotmail.com> wrote:
> I wanted to share some recent updates for anyone developing for CS:GO that > hasn't been exposed to Wall Worm. WW 2.0+ was recently released with a ton > of new features. Among them are enhanced XRef scene support for team > collaboration, enhanced importers/exporters and more. > > I've been doing a lot of work to make it simple to design your Source > levels and assets entirely inside 3ds Max (no Hammer, no VTFEdit required). > > Here are some recent videos showing some of the tools in action: > > > > - https://www.youtube.com/watch?v=r38elrL1DGI > - https://www.youtube.com/watch?v=pn2Sv8yxmDU > - https://www.youtube.com/watch?v=4rxTv0pFp5U > - https://www.youtube.com/watch?v=jWelLe_yPDI > > > > You can get Wall Worm at http://dev.wallworm.com/ . And to boost the > power of WW, look into CorVex at > http://dev.wallworm.com/topic/66/corvex.html . > > Enjoy! > > _____________ > Shawn Olson > > _______________________________________________ > Csgo_sdk mailing list > Csgo_sdk@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk > >
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