CSGO's penetration system was just updated and is now riddled with bugs. They just patched nodraw and displacements affecting penetration in odd ways so I imagine a fix for fences and metal are very near, perhaps next week.
For the fence I always make it non-solid with a player clip, that way no bullet penetration happens. On Sun, Jul 13, 2014 at 2:25 PM, ics <i...@ics-base.net> wrote: > Forgot to include a link of some examples. Don't have images on model > fences though but they also do not penetrate bullets at all. > http://steamcommunity.com/profiles/76561198031428373/ > screenshots/?appid=730 > > -ics > > ics kirjoitti: > > Why is every single fence model now unpenetrable, as well as every brush >> that are textured with metallic surface properties? Is this a mistake by >> Valve in the recent update or should we avoid using such things in our maps >> in the future? >> >> -ics >> >> _______________________________________________ >> Csgo_sdk mailing list >> Csgo_sdk@list.valvesoftware.com >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk >> > > > _______________________________________________ > Csgo_sdk mailing list > Csgo_sdk@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk >
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