Copy paste the number instead of locking?

2014-10-20 21:07 GMT+02:00 Michael Mayea <mikema...@gmail.com>:

> I've been experiencing a problem with 2048x2048 textures as well as
> others, where if I align to Top, it will shift the texture to 1024 on Y,
> however I cannot access different parts of the texture because the shift
> counter resets and jumps the texture randomly.
>
> Also, the random buttons for X and Y do not work properly, if you quickly
> spam them you can see there is only about 7 random locations a texture can
> jump to, and often times there is still heavy repeating while using the
> repeat function.
>
> I'd also like to suggest if these bugs are going to be fixed, if Valve
> would implement a separate "Fit" for both X and Y. The reason for this is I
> frequently will Fit a texture in order to obtain the Y data, and than I
> manually match the X to the Y in order to prevent dithering. This could be
> avoided if you could lock the X or Y while using Fit.
>
>
>
>
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