Hi everyone, I'm making a Day of Infamy map, it uses the CSGO SDK to my knowledge.
When I nav_generate, the game completely freezes. In fact if I'm in fullscreen mode, my entire computer will lock up, I cannot open task manager, I am forced to hard reboot my PC. Now that is unusual! I also notice in the moments before the crash, my framerate slowly dwindles to 0. If I nav_generate in windowed mode, I can then at the very least open task manager and close the game. The map is quite large for Source Standards, but not overly complex. I've spent a lot of time on Google trying to find potential solutions and I haven't. In previous versions of this map I have gotten the nav mesh to generate. What is the relation between nav_generate and a func_detail? If I add more details, does it speed up nav_generate? Does anyone have any tips for fixing this issue? Thanks
_______________________________________________ Csgo_sdk mailing list Csgo_sdk@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk