game_type 0 and game_mode 0 starts your server as classic *casual*. In your gamemodes_server.txt you configured classic competitive, for which you need to start your server with game_type 0 and game_mode 1.
On Tue, Aug 14, 2012 at 9:06 PM, Chris | Immortal-Servers.com < [email protected]> wrote: > yeah i already did that. this is what i have now as a command line and > gamemodes_server.txt > > C:\TCAFiles\Users\Chris\487\srcds.exe srcds -game csgo -console -usercon > +game_type 0 +game_mode 0 +mapgroup mg_bomb_se +map de_dust2_se -ip > 109.70.148.175 -port 27035 > > // To use this file, rename it to GameModes_Server.txt > // > // Values here override the default gamemodes.txt > > "GameModes_Server.txt" > { > "gameTypes" > { > "classic" > { > "gameModes" > { > "competitive" > { > "convars" > { > "hostname" "SE > SERVER 24/7" > "mp_startmoney" "888" > "mp_maxmoney" "9999" > > } > > "mapgroupsMP" // List of > mapgroups valid for this game mode > { > "mg_bomb_se" "" > } > } > } > } > } > > > ////////////////////////////////////////////////////////////////////////////////////////////// > // Map groups > // > // To use a mapgroup, it needs to be defined in a keyvalues > // block such as the example below, as well as listed in the > // 'mapgroupsMP' block within the game mode that will run it, > // such as the example above. > // > // Then launch the server with '+mapgroup MAPGROUPNAME' > // > // Example: > // > // srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se > // > // > // Check the developer wiki for updated community info > // > https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers > > ////////////////////////////////////////////////////////////////////////////////////////////// > > > "mapgroups" > { > "mg_bomb_se" // mapgroup > definition > { > "name" "mg_bomb_se" > "maps" > { > "de_dust_se" "" > "de_dust2_se" "" > "de_nuke_se" "" > "de_train_se" "" > "de_inferno_se" "" > "de_aztec_se" "" > } > } > } > } > > *From:* Nick Emson <[email protected]> > *Sent:* Tuesday, August 14, 2012 7:53 PM > *To:* [email protected] > *Subject:* Re: [Csgo_servers] Stean Validation and Lobby > > > Chris,**** > > **** > > I think you missed the point in Valentin G’s email response - your STARTUP > COMMAND is the problem. You have specified “+map de_dust” as the start-up > map on the command line. As this is not in your defined map group mg_bomb, > as shown in your gamemodes_server.txt, this is actually enough to bugger > things up.**** > > **** > > -Nick**** > > **** > > **** > > *From:* Valentin G. <[email protected]> **** > > *Sent:* Tuesday, August 14, 2012 6:51 PM**** > > *To:* [email protected] **** > > *Subject:* Re: [Csgo_servers] Stean Validation and Lobby**** > > **** > > de_dust is not in the mapgroup de_dust_se, CS:GO sees this as a reason to > fuck you over. Either use the _se maps in your startup and mapcycle config > or add the maps into the mapgroup.**** > > **** > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *Chris | > Immortal-Servers.com > *Sent:* 14 August 2012 18:47 > *To:* [email protected] > *Subject:* Re: [Csgo_servers] Stean Validation and Lobby**** > > **** > > i have tried so many diffent configs and gamemodes_server**** > > **** > > C:\TCAFiles\Users\Chris\487\srcds.exe srcds -game csgo -console -usercon > +game_type 0 +game_mode 0 +mapgroup mg_bomb_se +map de_dust -ip > 109.70.148.175 -port 27035**** > > **** > > **** > > ------------------------------ > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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