im now getting this error.

] connect 109.70.148.175:27015
Warning: Self recursive import detected in 'sharedlib.swf'
Import error: GFxResource 'btn-arrow-insert' is not exported from movie 
'sharedlib.swf'
Connecting to public(109.70.148.175:27015) ...
2201.430:  Sending UDP connect to public IP 109.70.148.175:27015
Server using 'public' lobbies, requiring pw no, lobby id 0
RememberIPAddressForLobby: lobby 0 from address 109.70.148.175:27015
Grace request retry for unreserved server...
Retrying public(109.70.148.175:27015) ...
2201.458:  Sending UDP connect to public IP 109.70.148.175:27015
Server using 'public' lobbies, requiring pw no, lobby id 0
RememberIPAddressForLobby: lobby 0 from address 109.70.148.175:27015
Server approved grace request...
Retrying connection to 109.70.148.175:27015, server requires lobby reservation 
but is unreserved.
Received game details information from 109.70.148.175:27015...
CGCClientJobStartMatchmaking: Matchmaking timed out talking to ranking server, 
it may be down.  Will attempt to matchmake anyway.
CClientSteamContext OnSteamServerConnectFailure logged on = 0
CClientSteamContext OnSteamServerConnectFailure logged on = 0
CSysSessionHost: CreateSession failed. Error 3
CClientSteamContext OnSteamServerConnectFailure logged on = 0
CClientSteamContext OnSteamServerConnectFailure logged on = 0
CClientSteamContext OnSteamServerConnectFailure logged on = 0
CClientSteamContext OnSteamServerConnectFailure logged on = 0

From: Chris | Immortal-Servers.com 
Sent: Tuesday, August 14, 2012 11:48 PM
To: [email protected] 
Subject: Re: [Csgo_servers] Stean Validation and Lobby

i have tried everything and still getting the same steam validation error. i 
cant see anything wrong, can any of you guys, thanks very much for your help so 
far.

here is my command line and gamemodes_server.cfg


C:\TCAFiles\Users\Chris\484\srcds.exe srcds -game csgo -console -usercon 
+game_type 0 +game_mode 1 +maxplayers 14 +exec server.cfg +mapgroup mg_bomb_se 
+map de_dust2_se -ip 109.70.148.175 -port 27015


// To use this file, rename it to GameModes_Server.txt
//
// Values here override the default gamemodes.txt

"GameModes_Server.txt"
{
        "gameTypes"
        {
                "classic"
                {
                        "gameModes"
                        {
                                "competitive"
                                {
                                        "convars"
                                        {
                                                "hostname"                      
                                        "SE SERVER 24/7"
                                                "mp_startmoney"                 
                                "888"
                                                "mp_maxmoney"                   
                                "9999"

                                        }

                                        "mapgroupsMP"                           
                // List of mapgroups valid for this game mode
                                        {
                                                "mg_bomb_se"            ""
                                        }
                                }
                        }
                }
        }

//////////////////////////////////////////////////////////////////////////////////////////////
// Map groups
//
// To use a mapgroup, it needs to be defined in a keyvalues
// block such as the example below, as well as listed in the
// 'mapgroupsMP' block within the game mode that will run it,
// such as the example above.
//
// Then launch the server with '+mapgroup MAPGROUPNAME'
//
// Example:
//
// srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se
//
//
// Check the developer wiki for updated community info
// 
https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers
//////////////////////////////////////////////////////////////////////////////////////////////


        "mapgroups"
        {
                "mg_bomb_se"                                                    
                // mapgroup definition
                {
                        "name"                  "mg_bomb_se"
                        "maps"
                        {
                                "de_dust_se"            ""
                                "de_dust2_se"           ""
                                "de_nuke_se"            ""
                                "de_train_se"           ""
                                "de_inferno_se"         ""
                                "de_aztec_se"           ""
                        }
                }
        }
}

--------------------------------------------------------------------------------
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