Yeah let's just keep everything terrible because it'll keep the children pacified. Great idea. Valve knows there's a difference, players know there's a difference, and people love counter strike because it's customizable. Locking it is an extremely terrible idea. On Sep 19, 2012 7:10 PM, "Valentin G." <[email protected]> wrote:
> And this whole thread is precisely the reason why it should have been > locked in the first place. > > > On Thu, Sep 20, 2012 at 12:45 AM, Steven Hartland > <[email protected]> wrote: > > Remove the option and there will be no demand and that's solves both > issues > > :) > > > > ----- Original Message ----- > > From: Valtteri Kiviniemi > > To: [email protected] > > Sent: Wednesday, September 19, 2012 5:07 PM > > Subject: Re: [Csgo_servers] 128 tickrate server makes door at de_nukeor > > de_nuke_se move slower than when it is @ 64 tick server > > > > It's not about benefit. Hosting 66tick would actually be more beneficial > > since you could host more instances per server. At least in Finland its > > aboud DEMAND. Customers want 128tick servers and thats what they will > get. > > > > > > ================================================ > > This e.mail is private and confidential between Multiplay (UK) Ltd. and > the > > person or entity to whom it is addressed. In the event of misdirection, > the > > recipient is prohibited from using, copying, printing or otherwise > > disseminating it or any information contained in it. > > > > In the event of misdirection, illegible or incomplete transmission please > > telephone +44 845 868 1337 > > or return the E.mail to [email protected]. > > > > _______________________________________________ > > Csgo_servers mailing list > > [email protected] > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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