Have you tried putting it in the config specified by gamemodes_server.txt?

That's where ours is an the map change works fine.

Place an echo in the server config text. See if it's getting executed on
manual change

SavSin
On Jun 8, 2013 7:22 PM, "Absurd Minds" <goabs...@absurdminds.net> wrote:

> I have a problem since the introduction of mp_randomspawn. Even though I
> have mp_randomspawn set to 1 in the server.cfg file, if I change the map
> manually through console mp_randomspawn gets set to 0, and I either have to
> reset it in console or wait for the next map. If the map changes normally
> through the sourcemod map changer, the cvar stays at 1.
>
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