The random spawns should be working as that is how our dm server is however
I don't run csdm

SavSin
On Jun 8, 2013 7:42 PM, "Absurd Minds" <goabs...@absurdminds.net> wrote:

> I was under the impression from an earlier message thread that this
> functionality no longer works. Is this not correct?
> On Jun 8, 2013 10:39 PM, "David Fountain" <savsi...@gmail.com> wrote:
>
>> Have you tried putting it in the config specified by gamemodes_server.txt?
>>
>> That's where ours is an the map change works fine.
>>
>> Place an echo in the server config text. See if it's getting executed on
>> manual change
>>
>> SavSin
>> On Jun 8, 2013 7:22 PM, "Absurd Minds" <goabs...@absurdminds.net> wrote:
>>
>>> I have a problem since the introduction of mp_randomspawn. Even though I
>>> have mp_randomspawn set to 1 in the server.cfg file, if I change the map
>>> manually through console mp_randomspawn gets set to 0, and I either have to
>>> reset it in console or wait for the next map. If the map changes normally
>>> through the sourcemod map changer, the cvar stays at 1.
>>>
>>> _______________________________________________
>>> Csgo_servers mailing list
>>> Csgo_servers@list.valvesoftware.com
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>
>>
>> _______________________________________________
>> Csgo_servers mailing list
>> Csgo_servers@list.valvesoftware.com
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>
> _______________________________________________
> Csgo_servers mailing list
> Csgo_servers@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
_______________________________________________
Csgo_servers mailing list
Csgo_servers@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Reply via email to