Odd I'll have to look at mine again I only use work Shop maps and haven't noticed that. Any way you can test without csdm?
SavSin On Jun 8, 2013 10:04 PM, "Absurd Minds" <goabs...@absurdminds.net> wrote: > And no, the cvar is not defined to 0 elsewhere. > > > On Sun, Jun 9, 2013 at 1:00 AM, Absurd Minds <goabs...@absurdminds.net>wrote: > >> Looks like the error is actually that the random spawns get reset when >> switching to a workshop map, not when switching through console. >> >> >> On Sun, Jun 9, 2013 at 12:52 AM, David Fountain <savsi...@gmail.com>wrote: >> >>> As whinne said mine I works fine defining the config. >>> >>> Also check all your configs as you may have that convar set to 0 by >>> default some place where it's hiding. >>> >>> Also when you say change the map manually which command do you use? >>> >>> SavSin >>> >>> I meant defining configs in gamemodes server >>> On Jun 8, 2013 10:43 PM, "David Fountain" <savsi...@gmail.com> wrote: >>> >>>> The random spawns should be working as that is how our dm server is >>>> however I don't run csdm >>>> >>>> SavSin >>>> On Jun 8, 2013 7:42 PM, "Absurd Minds" <goabs...@absurdminds.net> >>>> wrote: >>>> >>>>> I was under the impression from an earlier message thread that this >>>>> functionality no longer works. Is this not correct? >>>>> On Jun 8, 2013 10:39 PM, "David Fountain" <savsi...@gmail.com> wrote: >>>>> >>>>>> Have you tried putting it in the config specified by >>>>>> gamemodes_server.txt? >>>>>> >>>>>> That's where ours is an the map change works fine. >>>>>> >>>>>> Place an echo in the server config text. See if it's getting executed >>>>>> on manual change >>>>>> >>>>>> SavSin >>>>>> On Jun 8, 2013 7:22 PM, "Absurd Minds" <goabs...@absurdminds.net> >>>>>> wrote: >>>>>> >>>>>>> I have a problem since the introduction of mp_randomspawn. Even >>>>>>> though I have mp_randomspawn set to 1 in the server.cfg file, if I >>>>>>> change >>>>>>> the map manually through console mp_randomspawn gets set to 0, and I >>>>>>> either >>>>>>> have to reset it in console or wait for the next map. If the map changes >>>>>>> normally through the sourcemod map changer, the cvar stays at 1. >>>>>>> >>>>>>> _______________________________________________ >>>>>>> Csgo_servers mailing list >>>>>>> Csgo_servers@list.valvesoftware.com >>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> Csgo_servers mailing list >>>>>> Csgo_servers@list.valvesoftware.com >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>>> >>>>> >>>>> _______________________________________________ >>>>> Csgo_servers mailing list >>>>> Csgo_servers@list.valvesoftware.com >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>> >>>> >>>> _______________________________________________ >>>> Csgo_servers mailing list >>>> Csgo_servers@list.valvesoftware.com >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> Csgo_servers@list.valvesoftware.com >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> Csgo_servers@list.valvesoftware.com >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> > > _______________________________________________ > Csgo_servers mailing list > Csgo_servers@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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