Same way you put it on. It's not on by default. Try tv_enable 0.
-ics
arnold lam kirjoitti:
How to disable GOTV?
Sent from my iPhone
On 9 Sep, 2013, at 11:04 PM, "ics" <[email protected]> wrote:
I've had CSGO server on since last update (more than week) and it's without
GOTV and it has players about 10-12 hours a day. Usage is ~811MB right now.
Usually under ~400MB just after boot.
Just something to compare for.
-ics
Vitor F. - Killall kirjoitti:
I updated the sourcemod(1.5.0), metamod(1.10.0) and plugins(core plugins, smac,
sourcebans and hlstatsx) on all servers. Thanks for the advice.
I will try those setups:
20 slots, 6 maps with gotv.
20 slots, 6 maps without gotv.
20 slots, 25 maps with gotv.
In about ten hours i will post the result.
2013/9/9 ics <[email protected] <mailto:[email protected]>>
Plugins are old but they don't cause memory leaks in that
magnitude. GOTV is his biggest problem.
-ics
Calder Lewis kirjoitti:
Looks like your mods need updating. Should fix most if not all
your issues.
Sent from my iPhone
On Sep 9, 2013, at 10:33 AM, Marcin Paterek
<[email protected] <mailto:[email protected]>
<mailto:[email protected] <mailto:[email protected]>>> wrote:
That's why I'm restarting my server everyday.
2013/9/9 ics <[email protected] <mailto:[email protected]>
<mailto:[email protected] <mailto:[email protected]>>>
Do you by any chance have GOTV enabled? That would
cause extreme
usage of memory.
-ics
Vitor F. - Killall kirjoitti:
The memory usage of csgo server is EXTREMELY HIGH, for
example, i have a 20 slots casual servers, in two days
without restart the memory usage hits 2,4GB!
Every map change the memory usage increase, the
server don't
release the maps in cache.
Some details:
Uptime: 2865 minutes
Memory usage( Residential):2403MB
OS: Ubuntu 12.04.3 LTS
Kernel: kernel 3.2.0-49-lowlatency(from repository)
arch: x86_64
Using Sourcemod/Metamod?: Yes, soucemod
version:1.5.0-dev+3755 , metamod
version:1.10.0-dev. Only
with basic plugins(hlstatsx, sourcebans, admin tools).
cache_print_summary output:
Section [ModelData]: 334 resources total 5.33 MB,
8.32 % of
limit (64 MB)
Section [ModelMesh]: 0 resources total 0 bytes,
0.00 % of
limit (64 MB)
Section [AnimBlock]: 504 resources total 13.62 MB,
21.28 % of
limit (64 MB)
Section [ColorMesh]: 0 resources total 0 bytes,
0.00 % of
limit (64 MB)
Summary: 838 resources total 18.95 MB, 29.60 % of
capacity
Sorry for my poor english.
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