The patch is live.
The previous build has been pinned as 'oct_24'.
Thanks.

Release Notes for Oct 30th, 2013

[SPECTATING]
§  Spectating and dead players can now view a series of graphs displaying 
player/team statistics over time. Graphs are bound to lastinv (q, by default).
§  Fixed Avatars being overly bright for the selected player.
§  When a player is damaged, their outline is filled with a flashing red 
'damage amount' indicator.
[MAPS]
§  Adjusted the de_nuke B site particles a bit to make it sort correctly with 
smoke grenade smoke.
[ COMMUNITY SERVERS ]
§  Added experimental support for coaches, which are effectively permanently 
dead teammates. To enable, set sv_coaching_enabled 1. To coach a team, type 
either 'coach t' or 'coach ct'.
§  Added concommands mp_pause_match and mp_unpause_match which will flag the 
match to pause indefinitely during freeze time and cancel the pause, 
respectively.
[MISC]
§  Added detection of the case when a client downloads the latest version of a 
game update and becomes unable to reconnect to their ongoing competitive match 
on an older game server version. Minimal competitive matchmaking cooldowns will 
be assigned in this case, and will not increment client's competitive offense 
level.
§  Added server convar sv_force_transmit_players to allow networking player 
entities to all clients.
§  Money of dead players will now more reliably network to teammates at round 
end instead of waiting until round restart.
§  Fixed item icon cache retaining cached icons for items that you no longer 
own. Should reduce disk usage significantly for frequent traders.
§  Fixed the death notice text sometimes getting truncated (and skipping the 
victim names).
§  Fixed two hardcoded UI elements - they now properly use localized tokens.


From: Ido Magal
Sent: Wednesday, October 30, 2013 7:55 PM
To: [email protected]
Subject: csgo update

We hope to have an update tonight.

Thanks.
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