Is it possible to disable red damage indicator?

2013/10/31 Ashley Cutler <[email protected]>

> Bug: Coaches can still have x-ray enabled and also see the new damage
> indicators on the opposing team.
>
>
> On 31 October 2013 04:32, Ido Magal <[email protected]> wrote:
>
>>   The patch is live.
>>
>> The previous build has been pinned as ‘oct_24’.
>>
>> Thanks.
>>
>>
>>
>> Release Notes for Oct 30th, 2013
>>
>>
>>
>> [SPECTATING]
>>
>> §  Spectating and dead players can now view a series of graphs
>> displaying player/team statistics over time. Graphs are bound to lastinv(q, 
>> by default).
>>
>> §  Fixed Avatars being overly bright for the selected player.
>>
>> §  When a player is damaged, their outline is filled with a flashing red
>> 'damage amount' indicator.
>>
>> [MAPS]
>>
>> §  Adjusted the de_nuke B site particles a bit to make it sort correctly
>> with smoke grenade smoke.
>>
>> [ COMMUNITY SERVERS ]
>>
>> §  Added experimental support for coaches, which are effectively
>> permanently dead teammates. To enable, set sv_coaching_enabled 1. To
>> coach a team, type either 'coach t' or 'coach ct'.
>>
>> §  Added concommands mp_pause_match and mp_unpause_match which will flag
>> the match to pause indefinitely during freeze time and cancel the pause,
>> respectively.
>>
>> [MISC]
>>
>> §  Added detection of the case when a client downloads the latest
>> version of a game update and becomes unable to reconnect to their ongoing
>> competitive match on an older game server version. Minimal competitive
>> matchmaking cooldowns will be assigned in this case, and will not
>> increment client's competitive offense level.
>>
>> §  Added server convar sv_force_transmit_players to allow networking
>> player entities to all clients.
>>
>> §  Money of dead players will now more reliably network to teammates at
>> round end instead of waiting until round restart.
>>
>> §  Fixed item icon cache retaining cached icons for items that you no
>> longer own. Should reduce disk usage significantly for frequent traders.
>>
>> §  Fixed the death notice text sometimes getting truncated (and skipping
>> the victim names).
>>
>> §  Fixed two hardcoded UI elements - they now properly use localized
>> tokens.
>>
>>
>>
>>
>>
>> *From:* Ido Magal
>> *Sent:* Wednesday, October 30, 2013 7:55 PM
>> *To:* [email protected]
>> *Subject:* csgo update
>>
>>
>>
>> We hope to have an update tonight.
>>
>>
>>
>> Thanks.
>>
>> _______________________________________________
>> Csgo_servers mailing list
>> [email protected]
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>
>
> _______________________________________________
> Csgo_servers mailing list
> [email protected]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Reply via email to