Bug: Coaches can still have x-ray enabled and also see the new damage indicators on the opposing team.
On 31 October 2013 04:32, Ido Magal <[email protected]> wrote: > The patch is live. **** > > The previous build has been pinned as ‘oct_24’.**** > > Thanks.**** > > ** ** > > Release Notes for Oct 30th, 2013**** > > ** ** > > [SPECTATING]**** > > **§ **Spectating and dead players can now view a series of graphs > displaying player/team statistics over time. Graphs are bound to lastinv(q, > by default). > **** > > **§ **Fixed Avatars being overly bright for the selected player.**** > > **§ **When a player is damaged, their outline is filled with a flashing > red 'damage amount' indicator.**** > > [MAPS]**** > > **§ **Adjusted the de_nuke B site particles a bit to make it sort > correctly with smoke grenade smoke.**** > > [ COMMUNITY SERVERS ]**** > > **§ **Added experimental support for coaches, which are effectively > permanently dead teammates. To enable, set sv_coaching_enabled 1. To > coach a team, type either 'coach t' or 'coach ct'.**** > > **§ **Added concommands mp_pause_match and mp_unpause_match which will > flag the match to pause indefinitely during freeze time and cancel the > pause, respectively.**** > > [MISC]**** > > **§ **Added detection of the case when a client downloads the latest > version of a game update and becomes unable to reconnect to their ongoing > competitive match on an older game server version. Minimal competitive > matchmaking cooldowns will be assigned in this case, and will not > increment client's competitive offense level.**** > > **§ **Added server convar sv_force_transmit_players to allow networking > player entities to all clients.**** > > **§ **Money of dead players will now more reliably network to teammates > at round end instead of waiting until round restart.**** > > **§ **Fixed item icon cache retaining cached icons for items that you no > longer own. Should reduce disk usage significantly for frequent traders.** > ** > > **§ **Fixed the death notice text sometimes getting truncated (and > skipping the victim names).**** > > **§ **Fixed two hardcoded UI elements - they now properly use localized > tokens.**** > > ** ** > > ** ** > > *From:* Ido Magal > *Sent:* Wednesday, October 30, 2013 7:55 PM > *To:* [email protected] > *Subject:* csgo update**** > > ** ** > > We hope to have an update tonight.**** > > ** ** > > Thanks.**** > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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