Bug: Coaches can still have x-ray enabled and also see the new damage
indicators on the opposing team.


On 31 October 2013 04:32, Ido Magal <[email protected]> wrote:

>   The patch is live. ****
>
> The previous build has been pinned as ‘oct_24’.****
>
> Thanks.****
>
> ** **
>
> Release Notes for Oct 30th, 2013****
>
> ** **
>
> [SPECTATING]****
>
> **§  **Spectating and dead players can now view a series of graphs
> displaying player/team statistics over time. Graphs are bound to lastinv(q, 
> by default).
> ****
>
> **§  **Fixed Avatars being overly bright for the selected player.****
>
> **§  **When a player is damaged, their outline is filled with a flashing
> red 'damage amount' indicator.****
>
> [MAPS]****
>
> **§  **Adjusted the de_nuke B site particles a bit to make it sort
> correctly with smoke grenade smoke.****
>
> [ COMMUNITY SERVERS ]****
>
> **§  **Added experimental support for coaches, which are effectively
> permanently dead teammates. To enable, set sv_coaching_enabled 1. To
> coach a team, type either 'coach t' or 'coach ct'.****
>
> **§  **Added concommands mp_pause_match and mp_unpause_match which will
> flag the match to pause indefinitely during freeze time and cancel the
> pause, respectively.****
>
> [MISC]****
>
> **§  **Added detection of the case when a client downloads the latest
> version of a game update and becomes unable to reconnect to their ongoing
> competitive match on an older game server version. Minimal competitive
> matchmaking cooldowns will be assigned in this case, and will not
> increment client's competitive offense level.****
>
> **§  **Added server convar sv_force_transmit_players to allow networking
> player entities to all clients.****
>
> **§  **Money of dead players will now more reliably network to teammates
> at round end instead of waiting until round restart.****
>
> **§  **Fixed item icon cache retaining cached icons for items that you no
> longer own. Should reduce disk usage significantly for frequent traders.**
> **
>
> **§  **Fixed the death notice text sometimes getting truncated (and
> skipping the victim names).****
>
> **§  **Fixed two hardcoded UI elements - they now properly use localized
> tokens.****
>
> ** **
>
> ** **
>
> *From:* Ido Magal
> *Sent:* Wednesday, October 30, 2013 7:55 PM
> *To:* [email protected]
> *Subject:* csgo update****
>
> ** **
>
> We hope to have an update tonight.****
>
> ** **
>
> Thanks.****
>
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