I do not believe your blame is misplaced.
On Feb 9, 2014 6:03 PM, "Ejziponken -" <[email protected]> wrote:

> Well a few months ago we had no problem. So Im blaming Valve.
> And no respond from them is making me really mad.
>
> ------------------------------
> Date: Sun, 9 Feb 2014 17:59:53 -0500
> From: [email protected]
> To: [email protected]
> Subject: Re: [Csgo_servers] Did anyone manage to get 128 tick?
>
> I think it's what everybody is saying about needing at least a 3.2 ghz or
> so to run 128 tick. Unfortunately, I don't think anybody here who has less
> than that has been able to do it, and I don't think anybody here with more
> than that has had a problem they couldn't fix. At least as far as I know.
> On Feb 9, 2014 5:57 PM, "Ejziponken -" <[email protected]> wrote:
>
> Running Gentoo CK patch ATM.
>
> Dual Intel Xeon X5650 (12M Cache, 2.66 GHz, 6.40 GT/s Intel QPI)
> 12GB DDR3
> 2x250GB, SATA, 3.5-in, 7.2K RPM (raid1)
> Gigabit
>
> Only running one CSGO server in total on that machine ATM..
>
> ------------------------------
> Date: Sun, 9 Feb 2014 17:51:30 -0500
> From: [email protected]
> To: [email protected]
> Subject: Re: [Csgo_servers] Did anyone manage to get 128 tick?
>
> I am currently playing in a 32 slot server with 24 people whose variance
> is stable. I don't run 32 slot servers but I've also never had a problem
> with variance.
>
> What cpu does your server have? What os are you on?
> On Feb 9, 2014 5:49 PM, "Ejziponken -" <[email protected]> wrote:
>
> I cant even get 20 slot DM stable 128 tick atm...
>
> Tried different settings in the kernel like:
> 100/250/1000HZ
> CK  Brain Fuck patch / No patch
> Dynticks on/off
> HT on/off
> Low-Latency Desktop/no preemption
>
>
> Could it be something in the CSGO configs? Maybe rates? :S
>
> sv_minrate 0/80000/128000
> sv_maxrate 128000/80000/50000/0
> sv_maxupdaterate 128
> sv_minupdaterate 128
> sv_maxcmdrate 128
> sv_mincmdrate 128
>
> ------------------------------
> From: [email protected]
> To: [email protected]
> Date: Sun, 9 Feb 2014 23:33:02 +0100
> Subject: [Csgo_servers] Did anyone manage to get 128 tick?
>
> Did anyone here managed to get a 32 slot server with a stable 128 tickrate?
> If yes, how? :P
>
>
> For devs: CAN WE PLEASE GET A ******* respond on what is going on with the
> servers?!
>
> / Chris
>
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