I miss his presence here...

On 6/17/2015 9:42 PM, Michael Loveless wrote:
Thanks Ido!

On Wed, Jun 17, 2015 at 10:38 PM, wickedplayer494 <[email protected] <mailto:[email protected]>> wrote:

    Here are the notes from the CS:GO blog
    <http://blog.counter-strike.net/index.php/2015/06/12101/>:

    [SPECTATING]
    – Added a server convar sv_maxusrcmdprocessticks_holdaim which
    determines how long (number of ticks) a server holds client aim
    data while processing a backlog of user commands.
    – On Valve servers, GOTV demos will now reliably broadcast and
    record players’ viewangles on the ticks when weapons were fired.
    [MISC]
    – Controllers will now reliably be recognized if plugged in
    mid-session.
    – Fixed a handful of bugs in the options menu in regards to
    navigating.
    – Fixed the keybind page being in a bad state when you navigate to
    it via the Audio “EDIT USE MIC KEY” button.
    – Threaded occlusion query to help with server performance in
    casual games with many players. occlusion_test_async turns it on
    or off.
    – Added OSX convar, mat_osx_force_csm_enabled which forces dynamic
    shadows on.
    [MAPS]
    -de_zoo
    –Made one of the windows in CT sniper hut (facing long A) solid
    –Made the tower in the lemur enclosure partially climbable
    (disabled hiding spot just below the platform
    –Blocked LOS when standing on the signpole near T spawn looking
    into “Truck” and the aquarium
    –Fixed some fishes leaving their aquarium
    –Fixed several (self)boost spots that weren’t supposed to be reachable
    –Fixed the gaps in one of the wooden fences at CT spawn
    –Fixed several pixelwalks (including the one at mid above the
    spiral staircase)
    –Fixed possibility to throw grenades onto the false ceiling at mid
    connector
    –Fixed a wallbang spot at Upper T

    Client size on Windows systems is ~40 MB, and ~50 MB on Linux systems.

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