Wouldn't you just edit the cvar sv_maxusrcmdprocessticks_holdaim to replicate the behavior on valve gotv servers? Their servers aren't special as far as I know. On Jun 18, 2015 6:01 AM, "Marcin Paterek" <[email protected]> wrote:
> – On Valve servers, GOTV demos will now reliably broadcast and record > players’ viewangles on the ticks when weapons were fired. > > Could we please get it working at Community servers, too? > > 2015-06-18 4:44 GMT+02:00 wickedplayer494 <[email protected]>: > >> I miss his presence here... >> >> >> On 6/17/2015 9:42 PM, Michael Loveless wrote: >> >> Thanks Ido! >> >> On Wed, Jun 17, 2015 at 10:38 PM, wickedplayer494 < >> [email protected]> wrote: >> >>> Here are the notes from the CS:GO blog >>> <http://blog.counter-strike.net/index.php/2015/06/12101/>: >>> >>> [SPECTATING] >>> – Added a server convar sv_maxusrcmdprocessticks_holdaim which >>> determines how long (number of ticks) a server holds client aim data while >>> processing a backlog of user commands. >>> – On Valve servers, GOTV demos will now reliably broadcast and record >>> players’ viewangles on the ticks when weapons were fired. >>> [MISC] >>> – Controllers will now reliably be recognized if plugged in mid-session. >>> – Fixed a handful of bugs in the options menu in regards to navigating. >>> – Fixed the keybind page being in a bad state when you navigate to it >>> via the Audio “EDIT USE MIC KEY” button. >>> – Threaded occlusion query to help with server performance in casual >>> games with many players. occlusion_test_async turns it on or off. >>> – Added OSX convar, mat_osx_force_csm_enabled which forces dynamic >>> shadows on. >>> [MAPS] >>> -de_zoo >>> –Made one of the windows in CT sniper hut (facing long A) solid >>> –Made the tower in the lemur enclosure partially climbable (disabled >>> hiding spot just below the platform >>> –Blocked LOS when standing on the signpole near T spawn looking into >>> “Truck” and the aquarium >>> –Fixed some fishes leaving their aquarium >>> –Fixed several (self)boost spots that weren’t supposed to be reachable >>> –Fixed the gaps in one of the wooden fences at CT spawn >>> –Fixed several pixelwalks (including the one at mid above the spiral >>> staircase) >>> –Fixed possibility to throw grenades onto the false ceiling at mid >>> connector >>> –Fixed a wallbang spot at Upper T >>> >>> Client size on Windows systems is ~40 MB, and ~50 MB on Linux systems. >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> >> >> _______________________________________________ >> Csgo_servers mailing >> [email protected]https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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