I wasn't talking specifically to you with that, but if it was disabled then
they presumably couldn't have known it was there (unless they searched
servers for known knife plugin binaries via the server itself and that's
ridiculous).  Did you happen to have "knife" or "ws" or "wskins" in
sv_tags?

What other plugins were you running on the server? Knife/skin plugins
weren't the only banned plugin, but they were the most prominent.

On Tue, Jan 26, 2016 at 9:12 PM, Ivan Ho <[email protected]> wrote:

> Let me repeat this. No weapons mods. guns/knife/decoys, whatever.
>
> However, I have the knife mod in my disabled folder ever since they made
> the announcement. If they banned my tokens for that reason, IMO
> unreasonable.
>
>
>
> On 27/01/2016 1:06 pm, Daniel Barreiro wrote:
>
> Let's drop the word semantics and view it how it is.
>
> Did you let someone use a knife that was not in their inventory. Don't
> bullshit "it wasn't a flip knife slaughter, it was just a flip knife".
> Don't bullshit "it wasn't an official knife it was a custom one
> therefore it's okay!". Don't bullshit "It was the original knife model
> so it was in their inventory! I may have put a custom pattern onto
> that default knife, but the knife itself was in their inventory! It's
> totally different than giving a player with a vanilla karambit a
> karambit slaughter"
>
> Did you let someone use a knife that was not in their inventory. It's
> that simple of a question. If you let someone use a knife that was not
> in their inventory, you broke the rule. It's that simple.
>
> On Tue, Jan 26, 2016 at 9:01 PM, Ivan Ho <[email protected]> wrote:
>
> Yep, my server has been banned. No custom skins active what so ever.
>
>
> Anyone else?
>
> On 27/01/2016 12:46 pm, Absurd Minds wrote: Custom skins are not
> "csgo items". They're custom items viewable
> within csgo.
> On Jan 26, 2016 8:44 PM, "Daniel Barreiro"
> <[email protected]> wrote:
>
> Going back to the original message, I see this:
> -Allowing players to claim temporary ownership of CS:GO items that
> are not in their inventory (Weapon skins, knives, etc.).
>
> Were those knives in their inventory? If yes, then it was a false
> ban. If no, it was a legit ban.
> I'm fairly sure custom knives are CS:GO items that are not in their
> inventory.
>
> On Tue, Jan 26, 2016 at 8:32 PM, Kevin C <[email protected]>
> wrote:
>
> Our servers were all just hit with a ban of our server tokens.
> Anyone else have this issue? We don't run any knife skin plugins
> after valves announcement, we recently added a custom knife plugin
> that allows players to have knives that are community-made and not
> sold by valve. Based on valves original statement this should be
> allowed.
>
> Our GSLT account has this message:
> Your account has an active ban on its game server tokens.
> This ban expires on Friday, 01-Jan-38 00:00:00 GMT
>
> WTF Valve?
>
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