"he claimed that it's not against Valve's rule"
Depends on what you use it for.

That said, sure, go ahead, trust Francisco with anything. rofl
FYI: As all his other plugins, this one is riddled with numerous (beginner) mistakes. It runs the risk of potentially using uninitialized memory, and putting that into a query/in the db. It also improperly uses the admin/command access system. Few things on top of my head.

On 27.01.2016 03:17, Ben Roy wrote:
The plugin used was Custom Weapon Models. It can be linked: https://forums.alliedmods.net/showthread.php?t=276779
It allows community-made weapon models instead.
Read the OP(plugin link)'s post, he claimed that it's not against Valve's rule.

On 1/26/2016 9:06 PM, Daniel Barreiro wrote:
Let's drop the word semantics and view it how it is.

Did you let someone use a knife that was not in their inventory. Don't bullshit "it wasn't a flip knife slaughter, it was just a flip knife". Don't bullshit "it wasn't an official knife it was a custom one therefore it's okay!". Don't bullshit "It was the original knife model so it was in their inventory! I may have put a custom pattern onto that default knife, but the knife itself was in their inventory! It's totally different than giving a player with a vanilla karambit a karambit slaughter"

Did you let someone use a knife that was not in their inventory. It's that simple of a question. If you let someone use a knife that was not in their inventory, you broke the rule. It's that simple.

On Tue, Jan 26, 2016 at 9:01 PM, Ivan Ho <[email protected] <mailto:[email protected]>> wrote:

    Yep, my server has been banned. No custom skins active what so ever.
    Anyone else?
    On 27/01/2016 12:46 pm, Absurd Minds wrote:
    Custom skins are not "csgo items". They're custom items viewable
    within csgo.
    On Jan 26, 2016 8:44 PM, "Daniel Barreiro"
    <[email protected]
    <mailto:[email protected]>> wrote:

    Going back to the original message, I see this:
    -Allowing players to claim temporary ownership of CS:GO items that
    are not in their inventory (Weapon skins, knives, etc.).

    Were those knives in their inventory? If yes, then it was a false
    ban. If no, it was a legit ban.
    I'm fairly sure custom knives are CS:GO items that are not in their
    inventory.

    On Tue, Jan 26, 2016 at 8:32 PM, Kevin C <[email protected]>
    wrote:

    Our servers were all just hit with a ban of our server tokens.
    Anyone else have this issue? We don't run any knife skin plugins
    after valves announcement, we recently added a custom knife plugin
    that allows players to have knives that are community-made and not
    sold by valve. Based on valves original statement this should be
    allowed.

    Our GSLT account has this message:
    Your account has an active ban on its game server tokens.
    This ban expires on Friday, 01-Jan-38 00:00:00 GMT

    WTF Valve?

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