Oh yeah, I remember. You were complaining about your server and account
being blacklisted. For good. And that the token-ban actually affected
your csgo smurf account as well.
On 26.02.2016 02:18, Charalampos Galanis wrote:
Without wanting to deviate the discussion here in a more personal
level, the last time I spoke to you on Steam and I were asking some
questions about the GSLT bans, you called me an "idiot" , "smurf" and
just unfriend/blocked me. I understand that your privacy is top
priority but it is strange that you blocked me then and now you act
like this never happened by reminding me how "greek-friendly" you are.
Στις 26 Φεβ 2016 03:05, ο χρήστης "Matthias "InstantMuffin" Kollek"
<[email protected] <mailto:[email protected]>> έγραψε:
Yeah, that sucks as well.
By the way, you still owe me that souvláki from for 5(?) years ago.
On 26.02.2016 02:00, Charalampos Galanis wrote:
Do you know what is the worst thing now? Just browse the most
populated community servers (30 slots or above) and you will find
(not big surprise)that they already have ws and other banned
plugins , up and running as if they never got banned. And do you
know the even worst thing? They profit A LOT from this , because
all these many people (traffic) generate money to them via
advertisement pop ups + banned skin chooser plugins are known to
be player magnet. And I sit right here thinking if GSLT's are
sold by means of black market someway or just these server owners
have already about a dozen of mobile phone numbers and csgo
accounts (they make so much money from their csgo gameservers
everyday, not big issue for them)
(Offtopic, answer to Matthias) Varoufakis is no more minister of
economics , there were elections last summer and he just
"ragequitted" when he realised the big pile of s**t is my country
now.
Στις 26 Φεβ 2016 02:45, ο χρήστης "Absurd Minds"
<[email protected] <mailto:[email protected]>> έγραψε:
I use h3bus's deathmatch plugin but I am not banned.
On Feb 25, 2016 7:02 PM, "Ejziponken -" <[email protected]
<mailto:[email protected]>> wrote:
Yeah but alot of people said they were wrongfully banned
including h3bus (creator of Deathmatch advanced plugin).
So I still think there is some false positive here.
My biggest concern is that his plugin is the one being
flagged. Its one of the most used plugins out there.
It gives currently owned weapon skins with the DM menu.
------------------------------------------------------------------------
Date: Fri, 26 Feb 2016 08:56:03 +0900
From: [email protected] <mailto:[email protected]>
To: [email protected]
<mailto:[email protected]>
Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will
also receive a temporary cooldown when their Game Server
Login Token gets banned.
I would like to remind people that sourcemod is a mod to
the vanilla csgo server software. Therefore, requesting
which specific plugin within sourcemod is not allowed is
outside of valve's parameters.
It should be your job to investigate which plugin it is
thats causing your account to get banned. Its not
Valve's job to hold your hands and support third party
addon's plugins.
On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin"
Kollek" <[email protected]
<mailto:[email protected]>> wrote:
I'd like to add that I don't give a damn about the
process/detection behind it.
If I were to get a single screenshot of some sort of
skin-menu for example with the ip in it, that would
be enough for me.
Also, I'd like to further express, that while I
requested handling/punishing those servers through an
interface like this, and while I also welcome the
further measurements to be taken upon a violation,
raising the stakes will just also raise my lack of
trust in the system that is lacking transparency as is.
On 26.02.2016 00:42, Ejziponken - wrote:
Maybe list some of the reasons for why servers
were banned? Because people saying they not
breaking any rules and still get banned points to
plugins that might not be seen as breaking the
guidelines.
------------------------------------------------------------------------
To: [email protected]
<mailto:[email protected]>
From: [email protected]
<mailto:[email protected]>
Date: Fri, 26 Feb 2016 00:37:54 +0100
Subject: Re: [Csgo_servers] [ GSLT ] - User
accounts will also receive a temporary cooldown
when their Game Server Login Token gets banned.
"We have been monitoring tokens of servers
operators complaining about their GSLT bans, and
haven’t encountered a case yet where a GSLT ban
was applied incorrectly."
Is there a way to get some transparency here?
The way I see it I can't believe either side. The
one's complaining about their servers presumably
being banned for nothing, or "you" for simply
saying servers were always rightfully banned.
The lack of transparency simply confuses others
and discourages us from hosting servers for this
game.
On 26.02.2016 00:33, Vitaliy Genkin wrote:
Recently we have banned multiple Game Server
Login Tokens because servers using them were
violating the guidelines. All servers
determined to be in violation of the
guidelines are tracked via their GSLT to the
owner’s Steam User Account.
We ban all of the existing GSLTs of this
Steam User Account, and all existing GSLTs of
all Steam User Accounts sharing the same
phone number. We also mark this Steam User
Account, and all existing Steam User Accounts
sharing the same phone number, as ineligible
to generate any more GSLTs. The phone number
gets flagged to prevent any new Steam User
Accounts from using it to generate more
GSLTs. As of the most recent update, this
Steam User Account and all existing Steam
User Accounts sharing the same phone number
will also get an in-game cooldown for a GSLT
violation at the time of the GSLT ban.
To answer some frequently asked questions
among server operators: after the
introduction of GSLTs, we no longer ban
servers by IP addresses, we do not ban
accounts based on shared computers, and we do
not ban players for playing on servers that
violate the guidelines. We have been
monitoring tokens of servers operators
complaining about their GSLT bans, and
haven’t encountered a case yet where a GSLT
ban was applied incorrectly.
You can find the server guidelines here:
http://blog.counter-strike.net/index.php/server_guidelines/
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