If it's not h3bus's deathmatch plugin then it has to be something else.

http://blog.counter-strike.net/index.php/server_guidelines/

That's the server guidelines, I don't see how it's unclear actually.
Anything related to giving access to inventory ownership, false skill
group/profile rank status, and or interfering with your own items.  They
even give you examples.



- Don


On Fri, Feb 26, 2016 at 9:44 AM, Absurd Minds <[email protected]>
wrote:

> I use h3bus's deathmatch plugin but I am not banned.
> On Feb 25, 2016 7:02 PM, "Ejziponken -" <[email protected]> wrote:
>
>> Yeah but alot of people said they were wrongfully banned including h3bus
>> (creator of Deathmatch advanced plugin).
>> So I still think there is some false positive here.
>>
>> My biggest concern is that his plugin is the one being flagged. Its one
>> of the most used plugins out there.
>>
>> It gives currently owned weapon skins with the DM menu.
>>
>> ------------------------------
>> Date: Fri, 26 Feb 2016 08:56:03 +0900
>> From: [email protected]
>> To: [email protected]
>> Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a
>> temporary cooldown when their Game Server Login Token gets banned.
>>
>> I would like to remind people that sourcemod is a mod to the vanilla csgo
>> server software.  Therefore, requesting which specific plugin within
>> sourcemod is not allowed is outside of valve's parameters.
>>
>> It should be your job to investigate which plugin it is thats causing
>> your account to get banned.  Its not Valve's job to hold your hands and
>> support third party addon's plugins.
>> On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin" Kollek" <
>> [email protected]> wrote:
>>
>> I'd like to add that I don't give a damn about the process/detection
>> behind it.
>> If I were to get a single screenshot of some sort of skin-menu for
>> example with the ip in it, that would be enough for me.
>>
>> Also, I'd like to further express, that while I requested
>> handling/punishing those servers through an interface like this, and while
>> I also welcome the further measurements to be taken upon a violation,
>> raising the stakes will just also raise my lack of trust in the system that
>> is lacking transparency as is.
>>
>> On 26.02.2016 00:42, Ejziponken - wrote:
>>
>> Maybe list some of the reasons for why servers were banned? Because
>> people saying they not breaking any rules and still get banned points to
>> plugins that might not be seen as breaking the guidelines.
>>
>> ------------------------------
>> To: [email protected]
>> From: [email protected]
>> Date: Fri, 26 Feb 2016 00:37:54 +0100
>> Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a
>> temporary cooldown when their Game Server Login Token gets banned.
>>
>> "We have been monitoring tokens of servers operators complaining about
>> their GSLT bans, and haven’t encountered a case yet where a GSLT ban was
>> applied incorrectly."
>>
>> Is there a way to get some transparency here?
>> The way I see it I can't believe either side. The one's complaining about
>> their servers presumably being banned for nothing, or "you" for simply
>> saying servers were always rightfully banned.
>> The lack of transparency simply confuses others and discourages us from
>> hosting servers for this game.
>>
>> On 26.02.2016 00:33, Vitaliy Genkin wrote:
>>
>> Recently we have banned multiple Game Server Login Tokens because servers
>> using them were violating the guidelines. All servers determined to be in
>> violation of the guidelines are tracked via their GSLT to the owner’s Steam
>> User Account.
>>
>> We ban all of the existing GSLTs of this Steam User Account, and all
>> existing GSLTs of all Steam User Accounts sharing the same phone number. We
>> also mark this Steam User Account, and all existing Steam User Accounts
>> sharing the same phone number, as ineligible to generate any more GSLTs.
>> The phone number gets flagged to prevent any new Steam User Accounts from
>> using it to generate more GSLTs. As of the most recent update, this Steam
>> User Account and all existing Steam User Accounts sharing the same phone
>> number will also get an in-game cooldown for a GSLT violation at the time
>> of the GSLT ban.
>>
>> To answer some frequently asked questions among server operators: after
>> the introduction of GSLTs, we no longer ban servers by IP addresses, we do
>> not ban accounts based on shared computers, and we do not ban players for
>> playing on servers that violate the guidelines. We have been monitoring
>> tokens of servers operators complaining about their GSLT bans, and haven’t
>> encountered a case yet where a GSLT ban was applied incorrectly.
>>
>> You can find the server guidelines here:
>> <http://blog.counter-strike.net/index.php/server_guidelines/>
>> http://blog.counter-strike.net/index.php/server_guidelines/
>>
>>
>>
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