I also remember hlstriker's servers being banned.
I couldn't see anything that even hinted towards any violation on his
site. If he reads this, it would be nice to get an update on his side of
the story.
On 26.02.2016 01:54, Don Park wrote:
If it's not h3bus's deathmatch plugin then it has to be something else.
http://blog.counter-strike.net/index.php/server_guidelines/
That's the server guidelines, I don't see how it's unclear actually.
Anything related to giving access to inventory ownership, false skill
group/profile rank status, and or interfering with your own items.
They even give you examples.
- Don
On Fri, Feb 26, 2016 at 9:44 AM, Absurd Minds
<[email protected] <mailto:[email protected]>> wrote:
I use h3bus's deathmatch plugin but I am not banned.
On Feb 25, 2016 7:02 PM, "Ejziponken -" <[email protected]
<mailto:[email protected]>> wrote:
Yeah but alot of people said they were wrongfully banned
including h3bus (creator of Deathmatch advanced plugin).
So I still think there is some false positive here.
My biggest concern is that his plugin is the one being
flagged. Its one of the most used plugins out there.
It gives currently owned weapon skins with the DM menu.
------------------------------------------------------------------------
Date: Fri, 26 Feb 2016 08:56:03 +0900
From: [email protected] <mailto:[email protected]>
To: [email protected]
<mailto:[email protected]>
Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also
receive a temporary cooldown when their Game Server Login
Token gets banned.
I would like to remind people that sourcemod is a mod to the
vanilla csgo server software. Therefore, requesting which
specific plugin within sourcemod is not allowed is outside of
valve's parameters.
It should be your job to investigate which plugin it is thats
causing your account to get banned. Its not Valve's job to
hold your hands and support third party addon's plugins.
On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin" Kollek"
<[email protected] <mailto:[email protected]>> wrote:
I'd like to add that I don't give a damn about the
process/detection behind it.
If I were to get a single screenshot of some sort of
skin-menu for example with the ip in it, that would be
enough for me.
Also, I'd like to further express, that while I requested
handling/punishing those servers through an interface like
this, and while I also welcome the further measurements to
be taken upon a violation, raising the stakes will just
also raise my lack of trust in the system that is lacking
transparency as is.
On 26.02.2016 00:42, Ejziponken - wrote:
Maybe list some of the reasons for why servers were
banned? Because people saying they not breaking any
rules and still get banned points to plugins that
might not be seen as breaking the guidelines.
------------------------------------------------------------------------
To: [email protected]
<mailto:[email protected]>
From: [email protected] <mailto:[email protected]>
Date: Fri, 26 Feb 2016 00:37:54 +0100
Subject: Re: [Csgo_servers] [ GSLT ] - User accounts
will also receive a temporary cooldown when their Game
Server Login Token gets banned.
"We have been monitoring tokens of servers operators
complaining about their GSLT bans, and haven’t
encountered a case yet where a GSLT ban was applied
incorrectly."
Is there a way to get some transparency here?
The way I see it I can't believe either side. The
one's complaining about their servers presumably being
banned for nothing, or "you" for simply saying servers
were always rightfully banned.
The lack of transparency simply confuses others and
discourages us from hosting servers for this game.
On 26.02.2016 00:33, Vitaliy Genkin wrote:
Recently we have banned multiple Game Server Login
Tokens because servers using them were violating
the guidelines. All servers determined to be in
violation of the guidelines are tracked via their
GSLT to the owner’s Steam User Account.
We ban all of the existing GSLTs of this Steam
User Account, and all existing GSLTs of all Steam
User Accounts sharing the same phone number. We
also mark this Steam User Account, and all
existing Steam User Accounts sharing the same
phone number, as ineligible to generate any more
GSLTs. The phone number gets flagged to prevent
any new Steam User Accounts from using it to
generate more GSLTs. As of the most recent update,
this Steam User Account and all existing Steam
User Accounts sharing the same phone number will
also get an in-game cooldown for a GSLT violation
at the time of the GSLT ban.
To answer some frequently asked questions among
server operators: after the introduction of GSLTs,
we no longer ban servers by IP addresses, we do
not ban accounts based on shared computers, and we
do not ban players for playing on servers that
violate the guidelines. We have been monitoring
tokens of servers operators complaining about
their GSLT bans, and haven’t encountered a case
yet where a GSLT ban was applied incorrectly.
You can find the server guidelines here:
http://blog.counter-strike.net/index.php/server_guidelines/
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