Sorry I forgot to mention the place of meeting in the last mail. Its in
connecting block , room 110.

Regards,
Mohit Taneja


On Sun, Apr 18, 2010 at 7:58 PM, Mohit Taneja <[email protected]> wrote:

> Hi,
>
> The next meet is tomorrow, Monday @ 5:30 PM. We have planned to have a code
> walkthrough of a small snakey game, just to give a fair enough idea about
> the basic architecture of a game.
>
> It would also be great that all those people who are thinking of bringing
> their laptops please install Python and Pygame (Google them) on it, this
> would help them understand things in a much more easier way, and play the
> game too. Also if anyone wants to download the game code and play it, one
> can do so from http://bit.ly/bvgFF8 .
> Regards,
> Mohit Taneja
>
>
>
> On Fri, Apr 16, 2010 at 12:16 AM, Mohit Taneja <[email protected]>wrote:
>
>> Hi,
>>
>> We plan to meet next on Monday, 19th April (time yet to be decided).
>>
>> The agenda for the meeting would be :
>>
>>    - Walk through of the code of a small game (probably snakey). So that
>>    all those who are new to game development can have a very good idea about
>>    what all does it takes to make a game. Atleast an idea of it. This would
>>    include relating all the concepts in the game with the general development
>>    structure of the game. (More updates coming @ your end regarding this).
>>
>>    - An insight of the Job perspective in gaming industry in India and
>>    probably abroad even. Questions like "What do a game company expect from 
>> you
>>    ?? What type of jobs are there ?? and some more" by Aditya.
>>
>> @ Dipankar : Its good to see your draft and your take on the Tron game. I
>> am pretty sure it will give you guys a head start into game development
>> environment. Although you guys wouldn't be able to make money out of it and
>> do some major releases , until you either port it to many platforms or add
>> hell lot of features to it, as mentioned by Deepank sir, but yeah for sure
>> it would be a good learning experience for sure.
>>
>> @ Nalin sir and Adi : It's always good to check out your insights on the
>> happenings in the gaming world.
>>
>> P.S : I will keep you guys posted regarding more info about the meeting.
>>
>> Regards,
>> Mohit Taneja
>>
>>
>> On Wed, Apr 14, 2010 at 3:50 AM, Nalin Savara <[email protected]> wrote:
>>
>>> Regarding why moblin now needs a intel atom minimum instead of MIDs it
>>> used to run on earlier:--
>>>
>>> On Wed, Apr 14, 2010 at 3:15 AM, Aditya Vishwakarma <
>>> [email protected]> wrote:
>>>
>>>> Well Well Well...
>>>>
>>>> Since you work this close to Maemo, I think you would know about 
>>>> MeeGo<http://meego.com/>(Moblin + Maemo Merger).
>>>> Well I came across moblin about 2 yrs ago (in its infancy). Loved the
>>>> idea of x86 based mobile system. Last year, they had a student development
>>>> contest running in which my app was selected. This was where I started
>>>> development for this particular platform. Those days windows decorator was
>>>> handled by gtk port ( Hildon I think ) developed mostly for Maemo. So had 
>>>> to
>>>> access a lot of Maemo developer resources. I won a AIGO P8860 :)
>>>>
>>>
>>> See below:-
>>>
>>>
>>>> Anyways, Moblin changed target and moved from MID's to netbook/nettops.
>>>> Leaving lots of people stranded. Apparently ( I agree with them ) Atom + 
>>>> 945
>>>> chipset took too much power to fit into a pocket.
>>>> However, recently I came across moblin + Maemo merger (MeeGo), and was
>>>> wondering if the target arch is x86 or not. I do know that Intel is 
>>>> planning
>>>> to get MIDs out this year.
>>>> Its been too long a wait for a x86 based mobile device.
>>>>
>>>> As far as I know-- one reason why Moblin changed target-- is because
>>> integrating clutter's 3d/opengl based UI widgets made 3d acceleration a
>>> pre-requisite-- and hence helped intel tie it to it's atom processor with
>>> integrated graphics chipset atleast equivalent to a celeron 1.7 ghz.
>>>
>>> Also, when I played a lot with it (nov 2009) if you run moblin it on a
>>> notebook-- like a core2duo with a 965 chipset-- then in certain cases it
>>> inexplicably hangs.
>>>
>>> Regards,
>>>
>>> Nalin
>>>
>>
>>
>

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