> I've been learning my way around CB for a few days now, and have two > questions: > > 1 - what is the best way to save a turn in progress? For example, I > make all my moves, but have to save it and return later to do all the > combats. How do I save/load to do this?
Just save the Game and come back to it later. CB will remember what you've done up to then. > 2 - Is there an easy way to examine a stack, other than moving each > counter out of the way with the mouse? (I'm just wondering because > moving each counter makes the replay look odd.) Ctrl-Click on the top of the stack and look at the selection list on the right side of the board window. > 3 - What is a compound move, and when would it be used? (I found > Chris's Manual, and that kind of explains compound move, I was just > looking for a concrete example.) A Compound Move records any series of moves and plays them back as a single move (unless this playback behavior was disabled). For instance you could activate Compound Move, rotate some pieces and move them. Then stop compound move mode or start another series. Your opponent will see it as one move. > and I just want to confirm the following (abbreviated) sequence to > play a game: > 1. send opponent the .GAM file after the scenario os chosen, but > before any moves are made. > 2. Do turn one, save recording, and send opponent the .GMV file. > 3. Opponent opens .GAM, the loads the .GMV file. Opponenent plays > replay. > 4. Opponent plays his turn, saves the move recording and sends me > the .GMV file. (or does he send the GAM file????) That's exactly correct. Dale
