Hi,

On 8/15/26 19:06, Adrian Bunk wrote:

The usual i386-specific problem is the excess precision of the x87,
which goes away with a higher baseline.

Exactly, but that, too, breaks compatibility, and the sole reason for the i386 architecture these days is compatibility.

Especially with games, I would expect that quite a few of them use the excess precision to avoid z-fighting, that's precisely the sort of hack you'd do one week before release.

It would make sense to raise the baseline if someone actually wanted to run scientific software in 32-bit mode, but I believe there is consensus that this is nonsensical.

   Simon

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