On Tue, Mar 27, 2012 at 09:15:27PM +0200, Lennart Weller wrote:
> Package: wnpp
> Severity: wishlist
> Owner: Lennart Weller <l...@ring0.de>
> 
> 
> * Package name    : nvidia-texture-tools
>   Version         : 2.0.8
>   Upstream Author : Ignacio Castano <icast...@nvidia.com> 
> * URL             : http://code.google.com/p/nvidia-texture-tools/
> * License         : MIT/Expat, BSD-2-clause 
>   Programming Lang: C++ 
>   Description     : image processing and texture manipulation tools
> 
>   NVIDIA Texture Tools is a collection of image processing and texture
>   manipulation tools, designed to be integrated in game tools and asset
>   conditioning pipelines.  The primary features of the library are mipmap and
>   normal map generation, format conversion and DXT compression.
> 
>   The sourcecode contains algorithms protected by US patent 5,956,431 aka 
> S3TC.
>   Though from what I've read on debian-legal this should be okay as the patent
>   is not actively enforced.
 
Since you've accepted as fact that this software infringes those
patents, it looks like you're about to violate item 1 of the Debian
patent policy.

Ben.

-- 
Ben Hutchings
We get into the habit of living before acquiring the habit of thinking.
                                                              - Albert Camus



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