On Wed, Mar 28, 2012 at 3:15 AM, Lennart Weller wrote:

> * Package name    : nvidia-texture-tools
>  Version         : 2.0.8
>  Upstream Author : Ignacio Castano <icast...@nvidia.com>
> * URL             : http://code.google.com/p/nvidia-texture-tools/
> * License         : MIT/Expat, BSD-2-clause
>  Programming Lang: C++
>  Description     : image processing and texture manipulation tools
>
>  NVIDIA Texture Tools is a collection of image processing and texture
>  manipulation tools, designed to be integrated in game tools and asset
>  conditioning pipelines.  The primary features of the library are mipmap and
>  normal map generation, format conversion and DXT compression.

I had intended to package this and have some early packaging already,
so if you need a sponsor I can do that.

I've been talking to upstream about some deficiencies in the software
and its dependencies (that are not yet in Debian). I would suggest
that you wait until these discussions are concluded and the upstreams
have made new releases before working on the package.

-- 
bye,
pabs

http://wiki.debian.org/PaulWise



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