On 03.11.2015 12:19, Jason Harrer wrote:
> On Nov 3, 2015 3:08 AM, "mray" <m...@mray.de> wrote:
>>
>>
>>
>> On 02.11.2015 03:32, Aaron Wolf wrote:
>>>
>>>
>>> On 11/01/2015 05:54 PM, mray wrote:
>>>> Hello Everybody,
>>>>
>>>> based on the discussions in IRC about responsive/mobile-first
>>>> implementation of snowdrift.coop there are some new mockups!
>>>> I also updated the landing page and the project pledge button area a
>>>> bit. Please open a new thread for comments on that.
>>>> Only reply for the responsive parts in this thread please.
>>>>
>>>>
> https://github.com/mray/Snowdrift-Design/tree/master/mray%20website%20mockups%20/current
>>>>
>>>> (v37)
>>>>
>>>> (I renamed "Discover" to "Browse" since Discover and Search are too
> close.)
>>>>
>>>> What did I miss?
>>>> What is not going to work?
>>>> What can be done better - and how?
>>>>
>>>> Looking forward to feedback,
>>>>
>>>>
>>>> Robert
>>>>
>>>
>>> This is a new thread for the design details notes.
>>>
>>> Some items: progress is neat looking overall. I like the better image of
>>> crowd of characters instead of the grid that looked too much like a
>>> statistical graph of some sort.
>>>
>>> Regarding the more forest look and the city in the distance, it's got
>>> some good elements. I think the trees are a bit too stylized to figure
>>> out what's going on, what they are. They don't have enough tree-like
>>> features. I wish I could express this more clearly, but I like the
>>> direction and yet it just needs something different to make it easier to
>>> immediately recognize what we're seeing.
>>
>> I think I know what you miss. You want trees and I'm giving you white
>> silhouettes. The point is: we seem to be after different things.
>> Trees are just the means to an end, our snowdrift could as well be in
>> the middle of a town without trees.
>> I want to make the first impression NOT after secondary stuff. The stark
>> contrast between foreground and background is by design. We have two
>> heroes that are shovelling away lots and lots of snow, that is what you
>> need to recognize immediately when looking at the landing page. Less so
>> the trees.
>>
>>>
>>> I still would like to have more of a bank of snow on the side of the
>>> road, maybe both sides, just a better sense of dimension where one can
>>> get the idea of the snowdrift more clearly, like how my drawing on the
>>> current live intro has a sense that there's some high snow right up
>>> close. What you have is already better though vs before.
>>>
>>
>> The main quality of a massive bank of snow like in your early image is
>> that they block the view. So this necessarily comes at the cost of the
>> scenery that could be seen otherwise, we can't have lots of both.
>>
>>
>>> I think "Join us in setting the world free!" mostly detracts from the
>>> slogan since it is the same sort of message but just more wordy and
>>> different. I also think the "Let's clear the path" text is redundant to
>>> the button text (and I like 'Let's clear…' better).
>>
>> I think you are absolutely right, the text does not fit in this form.
>>
>>>
>>> I think we should reconsider the existence and details about the big
>>> landing page button. I've never really liked a wordy button that says
>>> "how we clear the path". And the "how it works" thing is prominent
>>> enough now in the navbar.
>>
>> I'd be happy if we can find any less wordy button text.
>>
>>>
>>> The thing I think I'd like to see is some sort of indication about the
>>> metaphor that gets at "what is the snowdrift dilemma?" or something like
>>> that, where the "how it works" part describes our solution, and the key
>>> item we otherwise are pointing people to is about getting them to
>>> recognize the problem in the first place.
>>>
>>
>> Explaining our theme clearly is a secondary goal.
>> As long as it does not interfere much with the mechanisms to get to our
>> primary goal I'm happy to heat about suggestions.
>> I think the whole "Why that name" issue can be dealt with in a FAQ or
>> some place else - not the landing page.
>>
>>> On the pledging view and elsewhere: you have a real problem with the
>>> word "patron"? We went around discussing this a long while back and felt
>>> that term was the clearest, despite no term being perfect. You seem to
>>> be avoiding it. I see "co-donor" (which I don't really like) and
>>> "supporter" and "supporters" which is fine but isn't the term we've been
>>> using. Is there something wrong in your view with "patrons"?
>>>
>>
>> No, I don' hold a specific grudge about that word. I do have my issues
>> with finding a name for what we need to describe.
>> I also think we lack catchy terminology in general. Like "flattr a
>> thing" can easily be used in any context. Would be gread if we had a
>> "snowdrift a project" equivalent that made sense and was catchy.
> 
> "Grab a shovel"?  "Start shoveling"?  Something to do with a shovel,
> implying that they are the ones about to perform the action of assisting
> with the removal of the snowdrift.
> 

I don't like the shovel analogy. A shovel is such a broadly used tool
and it could as well stand for digging a grave or otherwise mess around
in the dirt. The advantage of made-up names is you can just invent that
stuff as well. Maybe snow plowing is something to  borrow from?
https://youtu.be/Yja2VmZOfdA?t=47


>>
>> Similarly Donor, Patron and Supporter all fall short of what we need.
>> First: we need something that can be used consistently in any context.
>> Second: all those terms suggest roles that totally miss our network
>> effect angle, and in general any tie to our system specifically.
>> Patreon kind of claimed a term already, Donor can be anybody with a
>> paypal account and Supporters can be people that contribute
>> translations, too. We would need an equivalent for "Snowdrifter",
>> ideally highlighting the interconnectedness of people that share the
>> value of FLO and one project specifically.
>> Why not invent a word that gives us "I'm a Snowdrifter" and "I
>> snowdrifted that thing." ?
>>
> 
> How about simply "drifter"?  I know it can have other connotations, but
> given the name of the site, I don't think people would automatically
> assumable wrong connotation.
> 

It is not part of my active vocabulary - so do native speakers not
associate this with bad qualities?

>>
>>> Anyway, the "Inkscape recieves" numbers don't make any sense to me, but
>>> we'll have accurate numbers when we have the live site working.
>>>
>>
>> What exactly does not make sense?
>>
>>> Mostly, looking great!
>>>
>>>
>>
>>
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> 
> 
> 
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