On 11/01/2015 05:54 PM, mray wrote:
> Hello Everybody,
> 
> based on the discussions in IRC about responsive/mobile-first
> implementation of snowdrift.coop there are some new mockups!
> I also updated the landing page and the project pledge button area a
> bit. Please open a new thread for comments on that.
> Only reply for the responsive parts in this thread please.
> 
> https://github.com/mray/Snowdrift-Design/tree/master/mray%20website%20mockups%20/current
> 
> (v37)
> 
> (I renamed "Discover" to "Browse" since Discover and Search are too close.)
> 
> What did I miss?
> What is not going to work?
> What can be done better - and how?
> 
> Looking forward to feedback,
> 
> 
> Robert
> 

This is a new thread for the design details notes.

Some items: progress is neat looking overall. I like the better image of
crowd of characters instead of the grid that looked too much like a
statistical graph of some sort.

Regarding the more forest look and the city in the distance, it's got
some good elements. I think the trees are a bit too stylized to figure
out what's going on, what they are. They don't have enough tree-like
features. I wish I could express this more clearly, but I like the
direction and yet it just needs something different to make it easier to
immediately recognize what we're seeing.

I still would like to have more of a bank of snow on the side of the
road, maybe both sides, just a better sense of dimension where one can
get the idea of the snowdrift more clearly, like how my drawing on the
current live intro has a sense that there's some high snow right up
close. What you have is already better though vs before.

I think "Join us in setting the world free!" mostly detracts from the
slogan since it is the same sort of message but just more wordy and
different. I also think the "Let's clear the path" text is redundant to
the button text (and I like 'Let's clear…' better).

I think we should reconsider the existence and details about the big
landing page button. I've never really liked a wordy button that says
"how we clear the path". And the "how it works" thing is prominent
enough now in the navbar.

The thing I think I'd like to see is some sort of indication about the
metaphor that gets at "what is the snowdrift dilemma?" or something like
that, where the "how it works" part describes our solution, and the key
item we otherwise are pointing people to is about getting them to
recognize the problem in the first place.

On the pledging view and elsewhere: you have a real problem with the
word "patron"? We went around discussing this a long while back and felt
that term was the clearest, despite no term being perfect. You seem to
be avoiding it. I see "co-donor" (which I don't really like) and
"supporter" and "supporters" which is fine but isn't the term we've been
using. Is there something wrong in your view with "patrons"?

Anyway, the "Inkscape recieves" numbers don't make any sense to me, but
we'll have accurate numbers when we have the live site working.

Mostly, looking great!


-- 
Aaron Wolf Snowdrift.coop <https://snowdrift.coop>
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