On Dec 13, 2007 8:26 AM, hank williams <[EMAIL PROTECTED]> wrote: > But thats not the psychology. Its not that big a deal to fill out a > new sign up form, but when you ask people to sign up for something, > rather than just giving them the benefit, you loose customers.
how do you gather the information you need for a working server account if you don't ask the user to enter a username and a password? if you don't call this process "signing up for a server account", what do you call it? > One of the other issues is that it generally is not clear what you > have to do before you are finished with the process. It is very > helpful, for example to know that you have to fill out exactly two > pages, instead of when the software asks you to do things without > telling you how many and what the steps are. I certainly agree with this. > The bottom line is that fewer steps has an *enormous* effect on > uptake. Seemingly (to a developer) small things, can have a hugely > disproportionate impact on the mental state and enjoyment of the user. you sound as if I've never used an application, only developed one. on the contrary, I have actually used one or two pieces of software in my life :D _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Open Source Applications Foundation "Design" mailing list http://lists.osafoundation.org/mailman/listinfo/design
