The address space was as much motivation as the performance though - with 512mb cards common, 1gb cards appearing on the market today, and trends showing the growth continuing, we need more than 32-bits to address video card memory on multi-head systems, and maybe in a few years even on single card systems. And allowing pixmap hungry apps to store more pixmaps server-side, even if they're in system RAM instead of video RAM, can be a win for some setups. ------------------------------------------------------
This is more apparent for the use of Nvidia's GeForce 8800 GTX and Quadro FX 5600. We are closely getting to cards having 2GB of video memory. I would not think it too unrealistic for high-end early adopters to want 4GB of video memory and quad-core GPUs.... ~ Ken Mays This message posted from opensolaris.org
