Hello,

Thank you Jarek for this nice change. I didn't have time today to check the
PR before it was merged, sorry for that.

I've run it locally and everything is working fine. I'm glad to see that it
simplifies the Dockerfiles a lot.

Best,

Le mer. 20 juil. 2022 à 20:54, Jarek Potiuk <[email protected]> a écrit :

> The change is merged.
>
> If you use Breeze I recommend everyone to rebase to main and rebuild
> their images at earliest convenience. I just merged the change.
>
> On Linux, there might be some problems with permissions/ownership of
> files created during the build. They should fix themselves
> automatically - first time you run Breeze, but you can also force it
> with `breeze fix-ownership` command.
>
> J.
>
> On Wed, Jul 20, 2022 at 8:19 PM Ferruzzi, Dennis
> <[email protected]> wrote:
> >
> > I do like the sound of this. :thumbs-up:
> >
> >
> >
> > ________________________________
> > From: Jarek Potiuk <[email protected]>
> > Sent: Tuesday, July 19, 2022 3:00 PM
> > To: [email protected]
> > Subject: [EXTERNAL] [PROPOSAL] Simplification of www asset compilation
> for Breeze/dev env
> >
> >
> > CAUTION: This email originated from outside of the organization. Do not
> click links or open attachments unless you can confirm the sender and know
> the content is safe.
> >
> >
> > Hello everyone.
> >
> > I wanted to propose a slight change (but also simplification and
> speedup) of our dev env for the www asset compilation.
> >
> > I am on a spree of optimizing our CI/Dev environment (with quite a
> success so far - the new Python-based breeze is a wonderful tool that
> allows all kinds of optimizations - for one I just merged two change that
> will cut the build time for our k8s pretty much by half).
> >
> > Those changes are largely transparent (just waiting time decreases for
> everyone :)) But I have one more change that might (very slightly) impact
> the dev environment, while it will also decrease the waiting/build times
> for breeze locally so I wanted to announce it here.
> >
> > The PR is here: https://github.com/apache/airflow/pull/25169
> >
> > The gist of the change is that it moves all "node" asset compilation out
> from the image to the host - but I am also harnessing `pre-commit`s
> automated environment setup - so you will not have to worry about node/yarn
> setup - pre-commit will do it for you.
> >
> >
> > Very little changes if you used breeze:
> >
> > * when you run `start-airflow` assets will be automatically compiled by
> breeze/pre-commit (so UI will work out of the box). This previously
> happened inside the image
> > * when you run `prepare-airflow-package` - same thing happen - the
> package will have compiled packages ready
> > * the asset compilation locally caches node_modules/assets locally, so
> only first build will take more time
> > * you can run `breeze compile-www-assets` to force-compiling the assets
> any time
> >
> > The benefits of the change:
> >
> > * CI images will be smaller and rebuild faster (no nodejs in the images
> any more)
> > *  Dockerfiles are WAY simpler as they do not have to account for
> compiling the assets and optimizing it
> > * we used to have multiple scripts to compile assets - now we only have
> `breeze compile-www-assets` that runs 'pre-commit manual run` under the hood
> > * the lint pre-commits are also using the same environment, so they do
> not need the image any more - way simpler setup and execution
> >
> > Overall - 400 lines of code :)
> >
> > I hope you will like it.
> >
> > Brent, Pierre -please take a look as it will mostly impact you (but I
> think the impact will be vastly positive).
> >
> > J.
> >
> >
> >
> >
> >
>

Reply via email to