+1 On Thu, May 28, 2015 at 6:32 PM, Steven Gill <stevengil...@gmail.com> wrote:
> Right now, only the --browserify way does cordova.js generation in the cli. > --browserify is currently designed to work with the CLI. I don't think it > is worth it to add cordova.js generation functionality to the create > scripts for now. > > Recently, I added platforms as devDependencies to cordova.js. So we do have > two places where platforms are pinned (platformsConfig.json for cordova-lib > and package.json for cordova.js). Since they are devDependencies, they > aren't double pinned as they won't be installed when cordova-lib uses its > cordova.js dependency. > > The platform dependencies for cordova.js are being used when generating > cordova.js (non browserify) for each platform. It grabs the platform > specific code from the dependencies. This generation is usually done when > we are releasing a platform and want to generate a new cordova.js file > which is used in the non-browserify workflow. When using the browserify > workflow, those platform dependencies aren't used as the platform specific > files (exec.js, platform.js) are moved into > CORDOVAPROJECT/platform/PLATFORM/platform_www and are used when building > the browserified cordova.js file. > > Since the non-browserify cordova.js is static, we don't actually need to do > runtime generation for that file. I think Murat's usecase is rare and only > will arise for cordova commiters who are changing platform specific js > files. Once a new cordova.js file is generated, might as well commit it to > master for the platform so others get the benefit of the updated js file > instead of waiting for the next release cycle. > > Adding a command to coho to streamline this process is probably the way to > go I'm thinking. > > > > > On Wed, May 27, 2015 at 7:55 PM, Andrew Grieve <agri...@chromium.org> > wrote: > > > Certainly would be nice to have the create scripts generate cordova.js in > > the same way CLI does. Maybe have the create script call into cordova-js? > > > > Would it make sense in this case to have platforms depend on cordova-js, > > rather than the other way around? > > > > Having cordova-js depend on platforms means: > > - we have pinned versions of platforms in cordova-lib > > - we have pinned versions of platforms in cordova-js > > - cordova-lib depends on cordova-js, meaning platforms are double-pinned? > > > > Is it possible that the pinned versions could get out of sync? Seems > > possible... > > > > I think there's probably two ways that we can simplify the dependencies: > > 1. Have platforms depend on cordova-js, and have their create script know > > how to generate a cordova.js > > 2. Have platforms' create script require a --path-to-cordova-js flag. > > > > We could actually do both, since in CLI we don't download package > > dependencies when adding downloading platform packages. > > > > On Tue, May 26, 2015 at 9:14 PM, Murat Sutunc <mura...@microsoft.com> > > wrote: > > > > > I think this would be a valuable addition to coho. > > > > > > +1 > > > > > > -----Original Message----- > > > From: Steven Gill [mailto:stevengil...@gmail.com] > > > Sent: Tuesday, May 26, 2015 5:40 PM > > > To: dev@cordova.apache.org > > > Subject: Re: Building cordova.js on first build > > > > > > npm linking is suggested when testing platform specific JS changes. > > > > > > cordova-coho's prepare-release-branch command will generate cordova.js > > and > > > move it over to the platform, as well as other things, when doing a > > > release. It might be worth breaking out the generating and moving JS > part > > > of that step in coho to make that command standalone so platform > > developers > > > could do cordova-coho update-js -r windows to generate + copy > cordova.js > > > into cordova-windows (sibling to cordova-coho). > > > > > > > > > > > > > > > > > > On Tue, May 26, 2015 at 5:25 PM, Murat Sutunc <mura...@microsoft.com> > > > wrote: > > > > > > > Thanks Steven for clarifying this for me. > > > > > > > > For now I'll update the www\cordova.js manually for the windows > > platform. > > > > Windows cordova.js is outdated and I'm hitting a bug. > > > > > > > > Personally, I'm +1 with auto generating cordova.js but it's not as > > > > easy as I originally thought because of the dependencies. > > > > > > > > Currently, updating cordova.js is also not so trivial. We have a > > > > folder structure like this: > > > > > > > > Cordova Project > > > > ├─┬ cordova-js @ Dev (local) Version > > > > │ └── cordova-windows @ NPM Version > > > > └── cordova-windows @ Dev (local) Version > > > > > > > > For platform developers the easiest workflow is to npm-link > > > > cordova-js\cordova-windows to cordova-windows. Once linked you have > to > > > > grunt compile cordova-js and manually move file over cordova-windows. > > > > > > > > On second thought, regenerating cordova.js from cordova-cli is not a > > > > great idea. For browserify workflow it makes a lot of sense because > we > > > > don't know which plugins the user has but otherwise the file is > static. > > > > > > > > -----Original Message----- > > > > From: Steven Gill [mailto:stevengil...@gmail.com] > > > > Sent: Tuesday, May 26, 2015 5:10 PM > > > > To: dev@cordova.apache.org > > > > Subject: Re: Building cordova.js on first build > > > > > > > > If people are into it, I can handle this one as I am very familiar > > > > with the code base since I just did it for the browserify workflow. > > > > > > > > On Tue, May 26, 2015 at 4:15 PM, Steven Gill <stevengil...@gmail.com > > > > > > wrote: > > > > > > > > > Hey Murat, > > > > > > > > > > By two files you mean cordova-js-src and www\cordova.js I assume. > > > > > The www\cordova.js file is generated and updated on each release of > > > > > the platform. It will use cordova-js-src to build it when available > > > > > (instead of legacy-exe version) > > > > > > > > > > Problem with removing www\cordova.js and building it on runtime is > > > > > that we loose support of platforms being able to build cordova > > > > > projects independently of cordova-cli. We would have to have > > > > > cordova.js as a dependency for each platform to be able to keep the > > > > > ./bin/create scripts still having access to a cordova.js file. > > > > > > > > > > Right now, the browserify way builds cordova.js at runtime with the > > > > > CLI by grabbing cordova-js-src from platform_www of added platforms > > > > > or from cordovajs/src/legacy-exec if cordova-js-src doesn't exist > > > > > (older > > > > > platforms) . Because of this, we already have cordovajs as a > > > > > dependency of cordova-lib. So theoretically, we could build > > > > > cordova.js at runtime for non-browserify use case using a similar > > > workflow. > > > > > > > > > > I think we should keep the www\cordova.js for now, and add > > > > > non-browserify runtime cordova.js generation behind a flag so we > can > > > > > test it out. I see the value in it because we have use cases where > > > > > we update the platform specific JS (in cordova-js-src) but can't > > > > > test without generating a new cordova.js and moving it over to our > > > platforms. > > > > > > > > > > Obviously using the --browserify flag will also work for you to be > > > > > able to test those platform specific changes. > > > > > > > > > > On Tue, May 26, 2015 at 3:31 PM, Murat Sutunc > > > > > <mura...@microsoft.com> > > > > > wrote: > > > > > > > > > >> Hey there, > > > > >> I've a quick question. Now that every platform comes with > > > > >> cordova-js-src should we remove the www\cordova.js from platform > > > repos? > > > > >> I think it's a better idea to compile cordova.js on first build if > > > > >> it's missing. This way we don't have to update two files when > > > > >> working on platform js. > > > > >> Thoughts? > > > > >> > > > > >> Thanks, > > > > >> Murat > > > > >> > > > > > > > > > > > > > > > > > > --------------------------------------------------------------------- > > > > To unsubscribe, e-mail: dev-unsubscr...@cordova.apache.org > > > > For additional commands, e-mail: dev-h...@cordova.apache.org > > > > > > > > > > > > > >