Yes, this seems to be a chicken and egg problem. My original thought was to make cordova.js standalone. I didn't want to require a certain directory structure to build cordova.js or force developers to pass in a path to a platform (especially when building multiple platform's JS).
But I see your point about it being always behind a version when cutting a release. Can't update devDependency version until platform is released, but need to generate cordova.js and copy it over into platform before releasing. To generate, we require the latest cordova-js-src directory (instead of the previously released version). I am going to update cordova.js. Remove devdependencies and instead assume platforms as sibling directories to cordova.js as default, but also allow a path to be passed in. On Wed, Jun 10, 2015 at 9:19 AM, Nikhil Khandelwal <nikhi...@microsoft.com> wrote: > From what I understand, the grunt:compile option and generation of > cordova.js is part of a committer-only workflow when an update to > cordova.js is made and a platform specific cordova.js file needs to be > updated in the platform repo. Use of devdependencies in npm using verion > numbers almost always does the incorrect thing as it ends up getting the > _released_ version of the platform and generates the cordova.js. I > understand that this can be worked around by doing npm link to the platform > repos, but that's only a workaround and not easy to discover or understand. > > There are other ways to do this, by having grunt:compile explicitly taking > the location of the platform repo. As a default, it could also 'assume' a > folder structure and look for the corresponding platform repo. > Alternatively, the devdependencies can be relative folder links as opposed > to version-specific links. Having to update pinned versions at two places > is error prone and easy to miss. For example, currently for the windows > platform we are pulling "cordova-windows": "3.8.x" - even though 4.0.0 > is already out there. > > Thanks, > Nikhil > > > -----Original Message----- > From: brian.ler...@gmail.com [mailto:brian.ler...@gmail.com] On Behalf Of > Brian LeRoux > Sent: Friday, May 29, 2015 5:55 AM > To: dev@cordova.apache.org > Subject: Re: Building cordova.js on first build > > +1 > > On Thu, May 28, 2015 at 6:32 PM, Steven Gill <stevengil...@gmail.com> > wrote: > > > Right now, only the --browserify way does cordova.js generation in the > cli. > > --browserify is currently designed to work with the CLI. I don't think > > it is worth it to add cordova.js generation functionality to the > > create scripts for now. > > > > Recently, I added platforms as devDependencies to cordova.js. So we do > > have two places where platforms are pinned (platformsConfig.json for > > cordova-lib and package.json for cordova.js). Since they are > > devDependencies, they aren't double pinned as they won't be installed > > when cordova-lib uses its cordova.js dependency. > > > > The platform dependencies for cordova.js are being used when > > generating cordova.js (non browserify) for each platform. It grabs the > > platform specific code from the dependencies. This generation is > > usually done when we are releasing a platform and want to generate a > > new cordova.js file which is used in the non-browserify workflow. When > > using the browserify workflow, those platform dependencies aren't used > > as the platform specific files (exec.js, platform.js) are moved into > > CORDOVAPROJECT/platform/PLATFORM/platform_www and are used when > > building the browserified cordova.js file. > > > > Since the non-browserify cordova.js is static, we don't actually need > > to do runtime generation for that file. I think Murat's usecase is > > rare and only will arise for cordova commiters who are changing > > platform specific js files. Once a new cordova.js file is generated, > > might as well commit it to master for the platform so others get the > > benefit of the updated js file instead of waiting for the next release > cycle. > > > > Adding a command to coho to streamline this process is probably the > > way to go I'm thinking. > > > > > > > > > > On Wed, May 27, 2015 at 7:55 PM, Andrew Grieve <agri...@chromium.org> > > wrote: > > > > > Certainly would be nice to have the create scripts generate > > > cordova.js in the same way CLI does. Maybe have the create script call > into cordova-js? > > > > > > Would it make sense in this case to have platforms depend on > > > cordova-js, rather than the other way around? > > > > > > Having cordova-js depend on platforms means: > > > - we have pinned versions of platforms in cordova-lib > > > - we have pinned versions of platforms in cordova-js > > > - cordova-lib depends on cordova-js, meaning platforms are > double-pinned? > > > > > > Is it possible that the pinned versions could get out of sync? Seems > > > possible... > > > > > > I think there's probably two ways that we can simplify the > dependencies: > > > 1. Have platforms depend on cordova-js, and have their create script > > > know how to generate a cordova.js 2. Have platforms' create script > > > require a --path-to-cordova-js flag. > > > > > > We could actually do both, since in CLI we don't download package > > > dependencies when adding downloading platform packages. > > > > > > On Tue, May 26, 2015 at 9:14 PM, Murat Sutunc > > > <mura...@microsoft.com> > > > wrote: > > > > > > > I think this would be a valuable addition to coho. > > > > > > > > +1 > > > > > > > > -----Original Message----- > > > > From: Steven Gill [mailto:stevengil...@gmail.com] > > > > Sent: Tuesday, May 26, 2015 5:40 PM > > > > To: dev@cordova.apache.org > > > > Subject: Re: Building cordova.js on first build > > > > > > > > npm linking is suggested when testing platform specific JS changes. > > > > > > > > cordova-coho's prepare-release-branch command will generate > > > > cordova.js > > > and > > > > move it over to the platform, as well as other things, when doing > > > > a release. It might be worth breaking out the generating and > > > > moving JS > > part > > > > of that step in coho to make that command standalone so platform > > > developers > > > > could do cordova-coho update-js -r windows to generate + copy > > cordova.js > > > > into cordova-windows (sibling to cordova-coho). > > > > > > > > > > > > > > > > > > > > > > > > On Tue, May 26, 2015 at 5:25 PM, Murat Sutunc > > > > <mura...@microsoft.com> > > > > wrote: > > > > > > > > > Thanks Steven for clarifying this for me. > > > > > > > > > > For now I'll update the www\cordova.js manually for the windows > > > platform. > > > > > Windows cordova.js is outdated and I'm hitting a bug. > > > > > > > > > > Personally, I'm +1 with auto generating cordova.js but it's not > > > > > as easy as I originally thought because of the dependencies. > > > > > > > > > > Currently, updating cordova.js is also not so trivial. We have a > > > > > folder structure like this: > > > > > > > > > > Cordova Project > > > > > ├─┬ cordova-js @ Dev (local) Version │ └── cordova-windows @ NPM > > > > > Version └── cordova-windows @ Dev (local) Version > > > > > > > > > > For platform developers the easiest workflow is to npm-link > > > > > cordova-js\cordova-windows to cordova-windows. Once linked you > > > > > have > > to > > > > > grunt compile cordova-js and manually move file over > cordova-windows. > > > > > > > > > > On second thought, regenerating cordova.js from cordova-cli is > > > > > not a great idea. For browserify workflow it makes a lot of > > > > > sense because > > we > > > > > don't know which plugins the user has but otherwise the file is > > static. > > > > > > > > > > -----Original Message----- > > > > > From: Steven Gill [mailto:stevengil...@gmail.com] > > > > > Sent: Tuesday, May 26, 2015 5:10 PM > > > > > To: dev@cordova.apache.org > > > > > Subject: Re: Building cordova.js on first build > > > > > > > > > > If people are into it, I can handle this one as I am very > > > > > familiar with the code base since I just did it for the browserify > workflow. > > > > > > > > > > On Tue, May 26, 2015 at 4:15 PM, Steven Gill > > > > > <stevengil...@gmail.com > > > > > > > > wrote: > > > > > > > > > > > Hey Murat, > > > > > > > > > > > > By two files you mean cordova-js-src and www\cordova.js I assume. > > > > > > The www\cordova.js file is generated and updated on each > > > > > > release of the platform. It will use cordova-js-src to build > > > > > > it when available (instead of legacy-exe version) > > > > > > > > > > > > Problem with removing www\cordova.js and building it on > > > > > > runtime is that we loose support of platforms being able to > > > > > > build cordova projects independently of cordova-cli. We would > > > > > > have to have cordova.js as a dependency for each platform to > > > > > > be able to keep the ./bin/create scripts still having access to > a cordova.js file. > > > > > > > > > > > > Right now, the browserify way builds cordova.js at runtime > > > > > > with the CLI by grabbing cordova-js-src from platform_www of > > > > > > added platforms or from cordovajs/src/legacy-exec if > > > > > > cordova-js-src doesn't exist (older > > > > > > platforms) . Because of this, we already have cordovajs as a > > > > > > dependency of cordova-lib. So theoretically, we could build > > > > > > cordova.js at runtime for non-browserify use case using a > > > > > > similar > > > > workflow. > > > > > > > > > > > > I think we should keep the www\cordova.js for now, and add > > > > > > non-browserify runtime cordova.js generation behind a flag so > > > > > > we > > can > > > > > > test it out. I see the value in it because we have use cases > > > > > > where we update the platform specific JS (in cordova-js-src) > > > > > > but can't test without generating a new cordova.js and moving > > > > > > it over to our > > > > platforms. > > > > > > > > > > > > Obviously using the --browserify flag will also work for you > > > > > > to be able to test those platform specific changes. > > > > > > > > > > > > On Tue, May 26, 2015 at 3:31 PM, Murat Sutunc > > > > > > <mura...@microsoft.com> > > > > > > wrote: > > > > > > > > > > > >> Hey there, > > > > > >> I've a quick question. Now that every platform comes with > > > > > >> cordova-js-src should we remove the www\cordova.js from > > > > > >> platform > > > > repos? > > > > > >> I think it's a better idea to compile cordova.js on first > > > > > >> build if it's missing. This way we don't have to update two > > > > > >> files when working on platform js. > > > > > >> Thoughts? > > > > > >> > > > > > >> Thanks, > > > > > >> Murat > > > > > >> > > > > > > > > > > > > > > > > > > > > > > ---------------------------------------------------------------- > > > > > ----- To unsubscribe, e-mail: dev-unsubscr...@cordova.apache.org > > > > > For additional commands, e-mail: dev-h...@cordova.apache.org > > > > > > > > > > > > > > > > > > > > > --------------------------------------------------------------------- > To unsubscribe, e-mail: dev-unsubscr...@cordova.apache.org > For additional commands, e-mail: dev-h...@cordova.apache.org >