Hi Om,

I noticed the check-in.

I'll try to take a look at it.

I'm hoping that I'll have time now that (most of) my kids are going back to 
school. Things have not exactly been working out as I planned… :-(

Harbs

On Aug 6, 2013, at 1:57 AM, OmPrakash Muppirala wrote:

> On Wed, Jun 12, 2013 at 11:26 AM, Harbs <harbs.li...@gmail.com> wrote:
> 
>> Hi Om,
>> 
>> I've been drowning (in work) lately… :-(
>> 
>> I'll try to get onto it.
>> 
>> What does the code that you need to import look like? I'll be happy to
>> help with that.
>> 
>> A could also ask the the product manager about getting an Extension
>> Builder license.
>> 
>> Extension Builder 3 should get more interesting. That has HTML5 support.
>> I'm hoping we'll be able to integrate the Apache Flex HTML stuff with that…
>> 
> 
> 
> Harbs,
> 
> A couple of days ago, I checked in a project called FXGTools [1]
> 
> The tool lets you create discrete FXG files from the AI Symbols library.
> It also optimizes the generated FXG by removing the unnecessary Group
> elements that AI creates.
> 
> Can you please take a look at the tool and see what it would take to create
> an AI extension with this?
> 
> Thanks,
> Om
> 
> [1]
> https://git-wip-us.apache.org/repos/asf?p=flex-utilities.git;a=tree;f=FXGTools;hb=develop
> 
> 
> 
>> 
>> On Jun 12, 2013, at 12:23 AM, OmPrakash Muppirala wrote:
>> 
>>> Harbs,
>>> 
>>> Any update on this?
>>> 
>>> In terms of functionality, I would really like this:
>>> 
>>> In Illustrator, there is currently no straightforward way (AFAIK) to
>>> convert the Symbols library into individual .fxg files.  What I have been
>>> doing is to convert the whole document into .fxg, parse the Library node
>>> and create a new file for each symbol encountered.  There is a similar
>> tool
>>> in the flex-external project although I have not been able to figure out
>>> how that worked.
>>> 
>>> I have an AIR app that does this today, I would like to port it to your
>> CS
>>> extension framework project that you checked into flex-utilities.  Can
>> you
>>> please explain how I can start with that?  Also, I dont have an Extension
>>> Builder license, is it possible to do this work without Extension
>> Builder?
>>> 
>>> Alex, any chance you could snag us an open source license for Adobe
>>> Extension Builder?
>>> 
>>> Also, was the spec for FXG donated?  I see in the Adobe Flex White paper
>>> that FXG was part of the donation, although I dont see a spec document
>>> (DTD, XSD, etc.) anywhere.
>>> 
>>> Thanks,
>>> Om
>>> 
>>> On Tue, Apr 16, 2013 at 3:31 PM, Alex Harui <aha...@adobe.com> wrote:
>>> 
>>>> 
>>>> 
>>>> 
>>>> On 4/16/13 3:03 PM, "Justin Mclean" <jus...@classsoftware.com> wrote:
>>>> 
>>>>> Hi,
>>>>> 
>>>>>> Sounds like gobbledygook to me. Should I just ask Bob to give his okay
>>>> to be
>>>>>> sure? I think the code he wrote was on his own timeŠ
>>>>> 
>>>>> Which probably still mean Adobe owns it if he's a full time employee at
>>>> Adobe
>>>>> - so we may need to get permission from them.
>>>> Good point regarding copyright ownership.  It is probably copyright
>> Adobe.
>>>> Regarding permission, this link [1] implies that it isn't necessary, and
>>>> even if you think it is, the "author" gives permission.
>>>> 
>>>> [1]
>>>> 
>>>> 
>> http://www.adobe.com/communities/guidelines/ccplus/commercialcode_plus_permi
>>>> ssion.html
>>>> --
>>>> Alex Harui
>>>> Flex SDK Team
>>>> Adobe Systems, Inc.
>>>> http://blogs.adobe.com/aharui
>>>> 
>>>> 
>> 
>> 

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