I don’t see how iTunes fits into this unless I build an export/release IPA
file, which I’m not doing. I want to be able to real-time debug the app.

I did read your email and I do have iTunes 12.1 installed however.

Thanks,
—peter

On 3/26/15, 10:54 AM, "Subs" <subscripti...@leeburrows.com> wrote:

>read my mail about itunes (sent yesterday) - i asusme you didnt because
>you havent stated itunes version
>
>On 26/03/2015 13:59, Peter Ent wrote:
>> Hi,
>>
>> Still having no luck. I re-generated a dev certificate and a dev
>> provisioning profile. When Flash Builder goes to run the app on my
>>device,
>> I get the error:
>>
>> “Error occurred while installing the application:
>> Installation Error: ApplicationVerificationFailed.”
>>
>> I’m still not sure how you are all making mobile apps. Here is my
>> configuration:
>>
>> Mac OS X Yosemite
>> iOS 8.2 (on iPhone)
>> Apache Flex 14 with AIR 16
>> iOS Developer certificate (incl .p12 from said certificate)
>> iOS Developer provisioning profile using same cert and iPhone
>>
>> Despite the number of steps, it is pretty straightforward.
>>
>> Thanks for your help and guidance. I’m wondering if AIR 17 along with
>> Apache Flex 14.1 would work.
>>
>> —peter
>>
>> On 3/25/15, 12:25 PM, "OmPrakash Muppirala" <bigosma...@gmail.com>
>>wrote:
>>
>>> On Mar 25, 2015 9:20 AM, "Peter Ent" <p...@adobe.com> wrote:
>>>> Sorry for the delay, I was traveling.
>>>>
>>>> Thank you all for the help. However, this does not work for me. I can
>>>> get
>>>> an IPA created. When I attempt to install it on my phone, the app
>>>> appears
>>>> to transfer but after iTunes has sent it to the phone and it appears
>>>>on
>>>> the phone, the app is stuck in an ³InstallingŠ² phase.
>>>>
>>>> My guess is that it has something to do with the iOS SDK or some
>>>>ancient
>>>> artifact in Flash Builder. I¹m wondering if IntelliJ might be a better
>>>> choice for this exercise.
>>>>
>>>> So I¹m left wondering how you all develop mobile apps for use on iOS 8
>>>> devices if you use Flash Builder.
>>>>
>>> For iOS, you will need to create an Apple developer account, create an
>>>app
>>> id and create a provisioning certificate.  I am assuming you did all
>>>that,
>>> otherwise FB would complain.
>>>
>>> With FB 4.7, you can skip iTunes as the middleman.  FB would
>>>automatically
>>> install the app on the connected ios device.
>>>
>>> If you want to do a Connect session, I can help debug it for you.
>>>
>>> Thanks,
>>> Om
>>>
>>>> Peter Ent
>>>> Adobe Systems
>>>>
>>>> On 3/19/15, 2:48 AM, "jude" <flexcapaci...@gmail.com> wrote:
>>>>
>>>>> In Flash Builder choose File > New > New Flex Mobile project and
>>>>>follow
>>>>> the
>>>>> on screen instructions. Be sure to select Apple iOS as a target
>>>> platform.
>>>>> When you export (File > Export > Flash Builder > Release Build) you
>>>> will
>>>>> get a chance to select your target platform again and you can choose
>>> Apple
>>>>> iOS if it's not chosen and deselect any other target platforms. I
>>>>>think
>>>>> you
>>>>> may need to have XCode installed but that requirement might have been
>>>>> removed.
>>>>>
>>>>> Here are some links to get you started.
>>>>> Developing Mobile Applications with Flex 4.6 and Flash Builder 4.6
>>>>> <http://help.adobe.com/en_US/flex/mobileapps/index.html>
>>>>> - Create an iOS application in Flash Builder
>>>>> <
>>> 
>>>http://help.adobe.com/en_US/flex/mobileapps/WSc5cd04c102ae3e97-6386d9201
>>>2
>>>>> ddfaf03f8-8000.html>
>>>>> - Export Apple iOS packages for release
>>>>> <
>>> 
>>>http://help.adobe.com/en_US/flex/mobileapps/WSADC382C9-CEBC-47c6-81AD-97
>>>5
>>>>> D9A72C677.html>
>>>>>
>>>>> Note: IIRC during the export stage the swf and all required files
>>>>>that
>>>>> need
>>>>> to be included for the ipa are placed in a folder in your projects
>>>>> directory. You can take a look at what is created before it gets
>>>> bundled
>>>>> up.
>>>>>
>>>>>
>>>>>
>>>>> On Wed, Mar 18, 2015 at 1:19 PM, Peter Ent <p...@adobe.com> wrote:
>>>>>
>>>>>> I've been searching the web, including the Apache Flex site, looking
>>> for
>>>>>> some very specific instructions and I'm coming up empty.
>>>>>>
>>>>>> I know a number of you write Flex apps that work on both iOS 8 and
>>>>>> Android. I'm looking for instructions as to how to set up Flash
>>>> Builder
>>>>>> 4.7
>>>>>> to deploy to an iPhone running iOS 8.
>>>>>>
>>>>>> I'm putting together a mobile FlexJS app and want to compare it to a
>>>>>> Flex
>>>>>> mobile app. I'm not 100% sure FlexJS will work on a device (it
>>>>>>should
>>>>>> work
>>>>>> as a JavaScript app deployed via Phone Gap) but I want to give it a
>>>> try
>>>>>> plus I want to get some ideas for FlexJS from a running mobile app.
>>>>>>
>>>>>> Any links to Flash Builder set up (e.g., how to do tell Flash
>>>>>>Builder
>>> to
>>>>>> use the iOS 8 SDK - that sort of thing).  I know in pre-Apache days,
>>> you
>>>>>> could use Flash Builder pretty easily to do mobile development, but
>>>>>> since
>>>>>> then there are many a number of iOS releases, Flex, and AIR changes.
>>>>>>
>>>>>> Thanks.
>>>>>>
>>>>>> Peter Ent
>>>>>> Adobe Systems
>>>>>>
>
>-- 
>Lee Burrows
>ActionScripter
>

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