I don’t see how iTunes fits into this unless I build an export/release IPA file, which I’m not doing. I want to be able to real-time debug the app.
I did read your email and I do have iTunes 12.1 installed however. Thanks, —peter On 3/26/15, 10:54 AM, "Subs" <subscripti...@leeburrows.com> wrote: >read my mail about itunes (sent yesterday) - i asusme you didnt because >you havent stated itunes version > >On 26/03/2015 13:59, Peter Ent wrote: >> Hi, >> >> Still having no luck. I re-generated a dev certificate and a dev >> provisioning profile. When Flash Builder goes to run the app on my >>device, >> I get the error: >> >> “Error occurred while installing the application: >> Installation Error: ApplicationVerificationFailed.” >> >> I’m still not sure how you are all making mobile apps. Here is my >> configuration: >> >> Mac OS X Yosemite >> iOS 8.2 (on iPhone) >> Apache Flex 14 with AIR 16 >> iOS Developer certificate (incl .p12 from said certificate) >> iOS Developer provisioning profile using same cert and iPhone >> >> Despite the number of steps, it is pretty straightforward. >> >> Thanks for your help and guidance. I’m wondering if AIR 17 along with >> Apache Flex 14.1 would work. >> >> —peter >> >> On 3/25/15, 12:25 PM, "OmPrakash Muppirala" <bigosma...@gmail.com> >>wrote: >> >>> On Mar 25, 2015 9:20 AM, "Peter Ent" <p...@adobe.com> wrote: >>>> Sorry for the delay, I was traveling. >>>> >>>> Thank you all for the help. However, this does not work for me. I can >>>> get >>>> an IPA created. When I attempt to install it on my phone, the app >>>> appears >>>> to transfer but after iTunes has sent it to the phone and it appears >>>>on >>>> the phone, the app is stuck in an ³InstallingŠ² phase. >>>> >>>> My guess is that it has something to do with the iOS SDK or some >>>>ancient >>>> artifact in Flash Builder. I¹m wondering if IntelliJ might be a better >>>> choice for this exercise. >>>> >>>> So I¹m left wondering how you all develop mobile apps for use on iOS 8 >>>> devices if you use Flash Builder. >>>> >>> For iOS, you will need to create an Apple developer account, create an >>>app >>> id and create a provisioning certificate. I am assuming you did all >>>that, >>> otherwise FB would complain. >>> >>> With FB 4.7, you can skip iTunes as the middleman. FB would >>>automatically >>> install the app on the connected ios device. >>> >>> If you want to do a Connect session, I can help debug it for you. >>> >>> Thanks, >>> Om >>> >>>> Peter Ent >>>> Adobe Systems >>>> >>>> On 3/19/15, 2:48 AM, "jude" <flexcapaci...@gmail.com> wrote: >>>> >>>>> In Flash Builder choose File > New > New Flex Mobile project and >>>>>follow >>>>> the >>>>> on screen instructions. Be sure to select Apple iOS as a target >>>> platform. >>>>> When you export (File > Export > Flash Builder > Release Build) you >>>> will >>>>> get a chance to select your target platform again and you can choose >>> Apple >>>>> iOS if it's not chosen and deselect any other target platforms. I >>>>>think >>>>> you >>>>> may need to have XCode installed but that requirement might have been >>>>> removed. >>>>> >>>>> Here are some links to get you started. >>>>> Developing Mobile Applications with Flex 4.6 and Flash Builder 4.6 >>>>> <http://help.adobe.com/en_US/flex/mobileapps/index.html> >>>>> - Create an iOS application in Flash Builder >>>>> < >>> >>>http://help.adobe.com/en_US/flex/mobileapps/WSc5cd04c102ae3e97-6386d9201 >>>2 >>>>> ddfaf03f8-8000.html> >>>>> - Export Apple iOS packages for release >>>>> < >>> >>>http://help.adobe.com/en_US/flex/mobileapps/WSADC382C9-CEBC-47c6-81AD-97 >>>5 >>>>> D9A72C677.html> >>>>> >>>>> Note: IIRC during the export stage the swf and all required files >>>>>that >>>>> need >>>>> to be included for the ipa are placed in a folder in your projects >>>>> directory. You can take a look at what is created before it gets >>>> bundled >>>>> up. >>>>> >>>>> >>>>> >>>>> On Wed, Mar 18, 2015 at 1:19 PM, Peter Ent <p...@adobe.com> wrote: >>>>> >>>>>> I've been searching the web, including the Apache Flex site, looking >>> for >>>>>> some very specific instructions and I'm coming up empty. >>>>>> >>>>>> I know a number of you write Flex apps that work on both iOS 8 and >>>>>> Android. I'm looking for instructions as to how to set up Flash >>>> Builder >>>>>> 4.7 >>>>>> to deploy to an iPhone running iOS 8. >>>>>> >>>>>> I'm putting together a mobile FlexJS app and want to compare it to a >>>>>> Flex >>>>>> mobile app. I'm not 100% sure FlexJS will work on a device (it >>>>>>should >>>>>> work >>>>>> as a JavaScript app deployed via Phone Gap) but I want to give it a >>>> try >>>>>> plus I want to get some ideas for FlexJS from a running mobile app. >>>>>> >>>>>> Any links to Flash Builder set up (e.g., how to do tell Flash >>>>>>Builder >>> to >>>>>> use the iOS 8 SDK - that sort of thing). I know in pre-Apache days, >>> you >>>>>> could use Flash Builder pretty easily to do mobile development, but >>>>>> since >>>>>> then there are many a number of iOS releases, Flex, and AIR changes. >>>>>> >>>>>> Thanks. >>>>>> >>>>>> Peter Ent >>>>>> Adobe Systems >>>>>> > >-- >Lee Burrows >ActionScripter >