On 4/18/16, 6:24 AM, "Harbs" <harbs.li...@gmail.com> wrote: > >2. Assuming we accept it, what should the package naming be? I think >there’s a strong case for leaving it as-is.
IMO, I would rename "flash" to "flex". I'd like our FlexJS code to not mention Flash at all, regardless of whether there is some legal/copyright issue. It just helps make it clear that this stuff doesn't really use Flash, it helps us get out of the expectation that this code will somehow perfectly replicate what Flash does, and it helps users migrating to see what flash dependencies they have in their code. IMO, it isn't that hard to replace flash.*.* with flex.*.*, and I've been pondering a compile flag that automatically looks for a flex.*.* when it sees flash.*.*. > >3. How should it be structured in the source? Should all the code go into >a single “Flash” project? Should it be split into multiple projects >(possibly one for each of the flash top-level packages)? I haven't looked at the code, but if it is essentially the implementation behind playerglobal.swc, so it would be one SWC project in flex-asjs/frameworks/projects. -Alex