I can change that.

I named the methods the same as the JS Map/WeakMap ones, but we can give them 
other names.

> On Feb 13, 2017, at 6:02 PM, Alex Harui <aha...@adobe.com> wrote:
> 
> 
> 
> On 2/13/17, 2:28 AM, "carlos.rov...@gmail.com on behalf of Carlos Rovira"
> <carlos.rov...@gmail.com on behalf of carlos.rov...@codeoscopic.com> wrote:
> 
>> Discussion about Map/WeakMap comes due to the fact we have Dictionary in
>> Flash but no counterpart in JS, so our FlexJS class should use Map/WeakMap
>> in JS and Dictionary on SWF.
>> 
>> But for Iterator, I think we had that in AS3Commons right?
> 
> Could be, but IMO, in many ways, we want to use structured JS constructs
> where we can, so there is no overhead in the JS output.  So sure, add JS
> Iterators if you need them, maybe to the Collections.swc.  If you need
> generics to do it, it will have to wait.
> 
> Regarding ObjectMap, it is currently breaking the build because we use the
> regular Flex SDK to compile the ASDoc and it doesn't like having methods
> named "delete".  Can that be changed or do we need to put more energy into
> having Falcon generate our ASDoc?
> 
> -Alex
> 

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