Github user echobravopapa commented on a diff in the pull request:

    https://github.com/apache/geode-native/pull/73#discussion_r107950857
  
    --- Diff: 
docs/geode-native-docs/introduction/developing-windows.html.md.erb ---
    @@ -21,18 +21,18 @@ limitations under the License.
     
     Geode uses the Visual Studio 2010 Service Pack 1 compiler for C++ programs 
on Windows, which invokes Microsoft<sup>®</sup> `cl.exe` from the command line 
at compile time.
     
    -The Geode native client supports .NET 4.0 and Visual Studio 2010. For 
advantages and more information on the features of .NET 4.0 and Visual Studio 
2010 SP1, see 
[http://msdn.microsoft.com/en-us/library/dd831853(v=vs.100).aspx](http://msdn.microsoft.com/en-us/library/dd831853(v=vs.100).aspx)
 and 
[http://msdn.microsoft.com/en-us/library/vstudio/w0x726c2(v=vs.100).aspx](http://msdn.microsoft.com/en-us/library/vstudio/w0x726c2(v=vs.100).aspx).
    +The Geode client supports .NET 4.0 and Visual Studio 2010. For advantages 
and more information on the features of .NET 4.0 and Visual Studio 2010 SP1, 
see 
[http://msdn.microsoft.com/en-us/library/dd831853(v=vs.100).aspx](http://msdn.microsoft.com/en-us/library/dd831853(v=vs.100).aspx)
 and 
[http://msdn.microsoft.com/en-us/library/vstudio/w0x726c2(v=vs.100).aspx](http://msdn.microsoft.com/en-us/library/vstudio/w0x726c2(v=vs.100).aspx).
     
     Visual Studio 2010 SP1 is the recommended compiler. If you are using any 
other compiler, contact technical support for assistance.
    --- End diff --
    
    This section might be removable as well, this is an old version of 
VisualStudio and if the community wants to update/maintain this to match what 
they are using that's cool



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