Github user echobravopapa commented on a diff in the pull request: https://github.com/apache/geode-native/pull/73#discussion_r107950857 --- Diff: docs/geode-native-docs/introduction/developing-windows.html.md.erb --- @@ -21,18 +21,18 @@ limitations under the License. Geode uses the Visual Studio 2010 Service Pack 1 compiler for C++ programs on Windows, which invokes Microsoft<sup>®</sup> `cl.exe` from the command line at compile time. -The Geode native client supports .NET 4.0 and Visual Studio 2010. For advantages and more information on the features of .NET 4.0 and Visual Studio 2010 SP1, see [http://msdn.microsoft.com/en-us/library/dd831853(v=vs.100).aspx](http://msdn.microsoft.com/en-us/library/dd831853(v=vs.100).aspx) and [http://msdn.microsoft.com/en-us/library/vstudio/w0x726c2(v=vs.100).aspx](http://msdn.microsoft.com/en-us/library/vstudio/w0x726c2(v=vs.100).aspx). +The Geode client supports .NET 4.0 and Visual Studio 2010. For advantages and more information on the features of .NET 4.0 and Visual Studio 2010 SP1, see [http://msdn.microsoft.com/en-us/library/dd831853(v=vs.100).aspx](http://msdn.microsoft.com/en-us/library/dd831853(v=vs.100).aspx) and [http://msdn.microsoft.com/en-us/library/vstudio/w0x726c2(v=vs.100).aspx](http://msdn.microsoft.com/en-us/library/vstudio/w0x726c2(v=vs.100).aspx). Visual Studio 2010 SP1 is the recommended compiler. If you are using any other compiler, contact technical support for assistance. --- End diff -- This section might be removable as well, this is an old version of VisualStudio and if the community wants to update/maintain this to match what they are using that's cool
--- If your project is set up for it, you can reply to this email and have your reply appear on GitHub as well. If your project does not have this feature enabled and wishes so, or if the feature is enabled but not working, please contact infrastructure at infrastruct...@apache.org or file a JIRA ticket with INFRA. ---