Github user echobravopapa commented on a diff in the pull request: https://github.com/apache/geode-native/pull/73#discussion_r107950987 --- Diff: docs/geode-native-docs/introduction/developing-windows.html.md.erb --- @@ -21,18 +21,18 @@ limitations under the License. Geode uses the Visual Studio 2010 Service Pack 1 compiler for C++ programs on Windows, which invokes Microsoft<sup>®</sup> `cl.exe` from the command line at compile time. -The Geode native client supports .NET 4.0 and Visual Studio 2010. For advantages and more information on the features of .NET 4.0 and Visual Studio 2010 SP1, see [http://msdn.microsoft.com/en-us/library/dd831853(v=vs.100).aspx](http://msdn.microsoft.com/en-us/library/dd831853(v=vs.100).aspx) and [http://msdn.microsoft.com/en-us/library/vstudio/w0x726c2(v=vs.100).aspx](http://msdn.microsoft.com/en-us/library/vstudio/w0x726c2(v=vs.100).aspx). +The Geode client supports .NET 4.0 and Visual Studio 2010. For advantages and more information on the features of .NET 4.0 and Visual Studio 2010 SP1, see [http://msdn.microsoft.com/en-us/library/dd831853(v=vs.100).aspx](http://msdn.microsoft.com/en-us/library/dd831853(v=vs.100).aspx) and [http://msdn.microsoft.com/en-us/library/vstudio/w0x726c2(v=vs.100).aspx](http://msdn.microsoft.com/en-us/library/vstudio/w0x726c2(v=vs.100).aspx). Visual Studio 2010 SP1 is the recommended compiler. If you are using any other compiler, contact technical support for assistance. --- End diff -- Let's remove any references to "contacting tech support" as this is not a concept in an Apache project.
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