Hi Jacob,

The images didn't seem to have made it through? Any feedback would be appreciated if you see some things to improve, though ... we were really hoping for some concrete feedback especially on the firmware update process, but at worst we'll have to publish it as is and work any issues or improvements out in a future update.

Thanks for taking the time to look, though, and glad you found the stats useful. I think being able to stream live updates of the stats is a very useful non-intrusive wireless debug tool.

Kevin


On 06/05/17 03:40, Jacob Rosenthal wrote:
Ill have to steal views like these for the web ble app.
For anyone not in yet

Inline image 1Inline image 2Inline image 3

On Fri, May 5, 2017 at 6:32 PM, Jacob Rosenthal <jakerosent...@gmail.com <mailto:jakerosent...@gmail.com>> wrote:

    Wow. What an Amazing dashboard view. I didnt even know all these
    stats were in there. Thanks!

    On Wed, Apr 26, 2017 at 11:15 AM, aditi hilbert <ad...@runtime.io
    <mailto:ad...@runtime.io>> wrote:

        Hi Kevin,

        I am very interested in evaluating this. I do not have any
        Swift experience but I am always working on different demos
        for various events and would love to test this out.
        My Apple ID/email is aditi.hilb...@gmail.com
        <mailto:aditi.hilb...@gmail.com>
        <mailto:aditi.hilb...@gmail.com <mailto:aditi.hilb...@gmail.com>>.

        thanks,
        aditi


        > On Apr 25, 2017, at 11:25 AM, Kevin Townsend
        <ke...@adafruit.com <mailto:ke...@adafruit.com>> wrote:
        >
        > Hi,
        >
        > We're working on a basic iOS (and later Android) app to do
        some of the tasks newtmgr does, but via a mobile app you can
        download in the app store. It's intentionally limited for the
        moment, but you can monitor stats, tasks and perform firmware
        updates in a common dual bank setup. The most useful feature
        in my opinion is that you can live 'stream' the stats, so you
        have a wireless window in the current state of the HW.
        >
        > We'd like to have a couple testers for it before we release,
        and I can add a few people to TestFlight for feedback, but I'd
        really like to limit it to people who have the time to provide
        some feedback. The code will be open source once published,
        and we will contribute this to the community, but to get it
        into the app store we need to kick the tires in first.
        Ideally, community involved in expanding the app would be
        welcome, but we've made a first pass at putting something
        together.
        >
        > If you have the time and interest in evaluating this, and
        some Swift experience would be even better, please reply here
        or email me the address associated with your Apple account and
        we can add you.
        >
        > Kevin
        >
        > PS: Everything is currently based on the 1.0.0 tag to keep
        things consistent across users.
        >




Reply via email to