taegeonum commented on a change in pull request #159: [NEMO-216,251,259] 
Support side inputs and windowing
URL: https://github.com/apache/incubator-nemo/pull/159#discussion_r234427604
 
 

 ##########
 File path: 
compiler/frontend/beam/src/main/java/org/apache/nemo/compiler/frontend/beam/PipelineTranslationContext.java
 ##########
 @@ -91,69 +93,83 @@ void addVertex(final IRVertex vertex) {
     builder.addVertex(vertex, loopVertexStack);
   }
 
+  /**
+   * Say the dstIRVertex consumes three views: view0, view1, and view2.
+   *
+   * We translate that as the following:
+   * view0 -> SideInputTransform(index=0) ->
+   * view1 -> SideInputTransform(index=1) -> dstIRVertex(with a map from 
indices to PCollectionViews)
+   * view2 -> SideInputTransform(index=2) ->
+   *
+   * @param dstVertex vertex.
+   * @param sideInputs of the vertex.
+   */
+  void addSideInputEdges(final IRVertex dstVertex, final Map<Integer, 
PCollectionView<?>> sideInputs) {
+    for (final Map.Entry<Integer, PCollectionView<?>> entry : 
sideInputs.entrySet()) {
+      final int index = entry.getKey();
+      final PCollectionView view = entry.getValue();
+
+      final IRVertex srcVertex = pValueToProducerVertex.get(view);
+      final IRVertex sideInputTransformVertex = new OperatorVertex(new 
SideInputTransform(index));
 
 Review comment:
   Why don't you use the `view`, instead of `index`? I think using `view` is 
more explicit, instead of the index.

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