Yeah, that could be where it comes from. By why would that affect one
computer, but not another? That doesn't make sense to me. Unless maybe a
slightly different command is being run on the two computers. Are both
using option-with-swf?

--
Josh Tynjala
Bowler Hat LLC <https://bowlerhat.dev>


On Tue, Apr 6, 2021 at 1:58 AM Yishay Weiss <[email protected]> wrote:

> Not sure if this is related, but I found this in
> royale-compiler/compiler/pom.xml
>
> <profile>
>       <id>option-with-swf</id>
>       <dependencies>
>         <!-- Ensure the playerglobal is available for running tests -->
>         <dependency>
>           <groupId>com.adobe.flash.framework</groupId>
>           <artifactId>playerglobal</artifactId>
>           <version>${flash.version}</version>
>           <type>swc</type>
>           <scope>runtime</scope>
>         </dependency>
>       </dependencies>
>     </profile>
>
> From: Josh Tynjala<mailto:[email protected]>
> Sent: Monday, April 5, 2021 7:26 PM
> To: Apache Royale Development<mailto:[email protected]>
> Subject: Re: [Discuss] What to do with SWF target now that Adobe removed
> Flash Player in 2021 (Re: How to build from now on?)
>
> I wouldn't expect a compiler .jar file to have a dependency on any .swc
> files. That doesn't really make any sense to me. Chris might know, since he
> did the Maven stuff, but he may or may not be around to help anymore.
>
> --
> Josh Tynjala
> Bowler Hat LLC <https://bowlerhat.dev>
>
>
> On Mon, Apr 5, 2021 at 4:14 AM Yishay Weiss <[email protected]>
> wrote:
>
> > One more thing, perhaps related. I’m getting a different in the
> > flex-compiler-oem-0.9.8.jar between my local system and the CI server
> > because of this line
> >
> > +  - playerglobal  com.adobe.flash.framework:playerglobal:swc:20.0
> >
> > In META-INF/DEPENDENCIES
> >
> > which only exists in one of the systems. Any ideas on how to get around
> > that?
> >
> > Thanks.
> >
> > From: Yishay Weiss<mailto:[email protected]>
> > Sent: Monday, April 5, 2021 10:36 AM
> > To: [email protected]<mailto:[email protected]>
> > Subject: RE: [Discuss] What to do with SWF target now that Adobe removed
> > Flash Player in 2021 (Re: How to build from now on?)
> >
> > Hi Josh,
> >
> > I’m running release ant script which has
> >
> > <exec executable="${mvn}" dir="${artifactfolder}/sources"
> > failonerror="true" >
> >             <arg value="clean" />
> >             <arg value="install" />
> >             <arg value="-Proyale-release,option-with-swf" />
> >         </exec>
> >
> > This results in
> >
> >      [exec] [INFO] Installing
> >
> C:\temp2\sources\compiler-playerglobalc\target\compiler-playerglobalc-0.9.8-tests.jar
> > to C:\Users\yisha\.m2\repository\org\apache\royale\compile
> > r\compiler-playerglobalc\0.9.8\compiler-playerglobalc-0.9.8-tests.jar
> >      [exec] [INFO]
> >      [exec] [INFO] ----------------< org.apache.royale.compiler:compiler
> > >-----------------
> >      [exec] [INFO] Building Apache Royale: Compiler: Compiler 0.9.8
> >           [6/13]
> >      [exec] [INFO] --------------------------------[ jar
> > ]---------------------------------
> >      [exec] [INFO] Couldn't find artifact:
> > com.adobe.flash.framework:20.0:playerglobal:pom
> >      [exec] [INFO]
> > ===========================================================
> >      [exec] [INFO]  - Installing Adobe Flash SDK 20.0
> >      [exec] SLF4J: Class path contains multiple SLF4J bindings.
> >      [exec] SLF4J: Found binding in
> >
> [jar:file:/C:/Users/yisha/.m2/repository/org/apache/flex/utilities/converter/flex-sdk-converter-maven-extension/1.0.0/flex-sdk-converter-m
> > aven-extension-1.0.0.jar!/org/slf4j/impl/StaticLoggerBinder.class]
> >      [exec] SLF4J: Found binding in
> >
> [jar:file:/C:/Users/yisha/.m2/repository/org/slf4j/slf4j-simple/1.7.21/slf4j-simple-1.7.21.jar!/org/slf4j/impl/StaticLoggerBinder.class]
> >      [exec] SLF4J: Found binding in
> >
> [jar:file:/C:/Users/yisha/.m2/repository/ch/qos/logback/logback-classic/1.1.7/logback-classic-1.1.7.jar!/org/slf4j/impl/StaticLoggerBinder
> > .class]
> >      [exec] SLF4J: Found binding in
> >
> [jar:file:/C:/dev/apache-maven-3.6.3/bin/../lib/maven-slf4j-provider-3.6.3.jar!/org/slf4j/impl/StaticLoggerBinder.class]
> >      [exec] SLF4J: See http://www.slf4j.org/codes.html#multiple_bindings
> > for an explanation.
> >      [exec] SLF4J: Actual binding is of type
> > [org.slf4j.impl.SimpleLoggerFactory]
> >      [exec] Your System-Id: ca4f30bf
> >      [exec] The Adobe SDK license agreement applies to the Adobe Flash
> > Player playerglobal.swc. Do you want to install the Adobe Flash Player
> > playerglobal.swc?
> >      [exec] (In a non-interactive build such as a CI server build,
> > alternatively to typing y or yes you can also set a system property
> > containing your system which is interpr
> > eted as equivalent to accepting by typing y or yes:
> >
> -Dcom.adobe.systemIdsForWhichTheTermsOfTheAdobeLicenseAgreementAreAccepted=ca4f30bf
> > )
> >
> > Adding
> >
> >                <arg
> >
> value="-Dcom.adobe.systemIdsForWhichTheTermsOfTheAdobeLicenseAgreementAreAccepted=ca4f30bf"
> > />
> >
> > Did make the prompt go away, but I’m not sure if I can commit ca4f30bf or
> > if that’s specific to my system.
> >
> > Can you advise?
> >
> > Thanks.
> >
> > From: Josh Tynjala<mailto:[email protected]>
> > Sent: Saturday, March 27, 2021 12:39 AM
> > To: Apache Royale Development<mailto:[email protected]>
> > Subject: Re: [Discuss] What to do with SWF target now that Adobe removed
> > Flash Player in 2021 (Re: How to build from now on?)
> >
> > Here's a follow-up with my progress in March.
> >
> > Last month, I had gotten airglobal.swc building, and now, I've figured
> out
> > how to exclude the AIR-only APIs and build a separate playerglobal.swc
> too.
> > I've committed playerglobal and airglobal projects to royale-typedefs.
> > Again, these .swc files get built from the Apache-licensed doc XML files
> > that Adobe donated to Apache Flex.
> >
> > I've made some changes to the builds for royale-asjs to start using these
> > new .swc files. Libraries build. Examples build. Tests pass. These .swc
> > files are working nicely. Things can still be improved, but it's a solid
> > start.
> >
> > Maven is using our airglobal/playerglobal for pretty much everything. You
> > can run `mvn clean install` at the root of royale-asjs, and it will build
> > all framework .swc files without requiring any Adobe artifacts. You can
> > also run with `-P with-distribution,option-with-swf` to build a
> zip/tar.gz
> > distribution without requiring any Adobe artifacts.
> >
> > The only time that the Maven build still requires Adobe artifacts is if
> you
> > specify `-P with-distribution,option-with-swf` and
> > `-DdistributionTargetFolder=` together. The `-DdistributionTargetFolder`
> > option merges in everything from the AIR SDK (not only airglobal.swc, but
> > also executables like adt and adl), and I assume that we still want that
> to
> > be possible, but optional. If you need a SWF distribution without Adobe
> > stuff, just build the zip/tar.gz version and extract it.
> >
> > I basically consider the Maven changes to be done at this point.
> >
> > Ant is using our airglobal/playerglobal in some places, but not
> everywhere
> > yet. You can run `ant` in the root of royale-asjs, and it will build all
> > framework .swc files without requiring Adobe artifacts. If you have
> > env.AIR_HOME or env.PLAYERGLOBAL_HOME specified, it will still use Adobe
> > artifacts, and I plan to keep that working for anyone who happens to
> prefer
> > that. If you don't have those environment variables set, it will use our
> > airglobal/playerglobal automatically.
> >
> > Building a SWF distribution with Ant still requires env.AIR_HOME and
> > env.PLAYERGLOBAL_HOME at this time. I just didn't have quite enough time
> > this month to finish that part. Next month, I hope to be able to modify
> the
> > Ant build to do a full release without Adobe artifacts (except you'll
> still
> > need Flash Player to run tests, of course).
> >
> > I know that there's been talk of doing a release soon. While my work is
> > still in progress, it's currently in a state that should not prevent a
> > release, if someone wants to do one. As I said, you can still specify
> > env.AIR_HOME and env.PLAYERGLOBAL_HOME, and the Ant release distribution
> > build with Adobe artifacts should work the same as before.
> >
> > --
> > Josh Tynjala
> > Bowler Hat LLC <https://bowlerhat.dev>
> >
> >
> > On Thu, Feb 25, 2021 at 3:55 PM Josh Tynjala <[email protected]>
> > wrote:
> >
> > > Just an update on my progress in February to create an Apache-licensed
> > > playerglobal.swc. Last month, I had successfully built the SWC file
> using
> > > the Apache-licensed asdoc XML files that are in the Flex SDK, but I
> > hadn't
> > > had a chance to see if I could drop it in to replace the official Adobe
> > SWC
> > > yet. When I finally got a chance to try it this month, my SWC didn't
> work
> > > at first. However, I was able to make some tweaks to the APIs where I
> > > discovered that types/parameters were slightly wrong in the docs. I can
> > now
> > > successfully use the SWC to build the entire Royale framework
> (including
> > > running RoyaleUnit tests), and I can run the compiler's
> > > "royale.dependent.tests" integration tests too.
> > >
> > > I also cleaned up the command line API for playerglobalc to make it
> work
> > > more like other compiler tools, like mxmlc, compc, or externc. After
> > > getting that working, I updated the royale-maven-plugin to make it
> > possible
> > > to build the same SWC using either Maven or the command line.
> > >
> > > What I still need to do:
> > >
> > > - Build separately playerglobal.swc and airglobal.swc. AIR-only APIs
> > > should not appear in playerglobal.swc.
> > > - Test the SWC with some non-Royale projects too. Since building the
> > > Royale framework helped me find some APIs that were slightly wrong in
> the
> > > docs, I figure that I should test the SWC with some other projects
> too. I
> > > plan to drop the SWC into the Flex SDK, and test some apps using Flex,
> > > Starling, and Feathers. That should cover a wide range of APIs. If they
> > all
> > > compile and run, then I think our Apache-licensed replacement will be
> > > looking pretty solid.
> > > - Finally, I need to figure out how to integrate our new
> > > playerglobal.swc/airglobal.swc into the distribution builds. I'd like
> to
> > > allow anyone building the framework to continue to use SWCs from Adobe
> or
> > > Harman, if they'd prefer.
> > >
> > > --
> > > Josh Tynjala
> > > Bowler Hat LLC <https://bowlerhat.dev>
> > >
> > >
> > > On Wed, Jan 20, 2021 at 2:16 PM Josh Tynjala <
> [email protected]>
> > > wrote:
> > >
> > >> FYI — I just pushed a prototype playerglobal-source-gen project to the
> > >> royale-compiler repo. It's a command line app that can generate .as
> > files
> > >> from the Flex SDK's Apache-licensed asdoc files for playerglobal.swc.
> > The
> > >> idea is to use these generated .as files to compile our own
> > >> playerglobal.swc that we can distribute under the Apache license. If
> > Adobe
> > >> ever decides to remove playerglobal.swc from their website, we'll have
> > our
> > >> version available as a backup.
> > >>
> > >> I've gotten the project far enough along that I can successfully build
> > >> the generated .as source files into a .swc without any compiler
> errors.
> > >> However, I haven't yet had a chance to check if that .swc can be used
> > in an
> > >> SDK/distribution instead of the official playerglobal.swc or
> > airglobal.swc.
> > >> In February, when I have some more time, I'll continue testing all of
> > that.
> > >> I just wanted to share my current progress so far!
> > >>
> > >> --
> > >> Josh Tynjala
> > >> Bowler Hat LLC <https://bowlerhat.dev>
> > >>
> > >>
> > >> On Tue, Jan 5, 2021 at 1:34 AM Carlos Rovira <[email protected]
> >
> > >> wrote:
> > >>
> > >>> Hi Josh,
> > >>>
> > >>> I think that's a very good idea. As less external dependencies we
> have
> > >>> the
> > >>> better. And I think that means one thing less to download or manage
> by
> > >>> mavenizer.
> > >>>
> > >>> Could it be possible that you contribute it?
> > >>>
> > >>> Thanks
> > >>>
> > >>>
> > >>> El lun, 4 ene 2021 a las 21:53, Josh Tynjala (<
> > [email protected]
> > >>> >)
> > >>> escribió:
> > >>>
> > >>> > If necessary, I believe that we can create our own custom
> > >>> playerglobal.swc
> > >>> > without running into license issues.
> > >>> >
> > >>> > Basically, the official playerglobal.swc contains only the APIs,
> and
> > no
> > >>> > implementation, so it's basically like the typedef/externs SWCs
> that
> > we
> > >>> > create for JS libraries in Royale
> > >>> >
> > >>> > The Apache Flex repo contains full ASDoc XML files for
> > playerglobal.swc
> > >>> > under an Apache license. These files should contain enough
> > information
> > >>> > about variable/property types and method signatures that someone
> > could
> > >>> > write a parser to get all of the data we need to generate AS3 stub
> > >>> classes
> > >>> > and build a SWC from that.
> > >>> >
> > >>> > --
> > >>> > Josh Tynjala
> > >>> > Bowler Hat LLC <https://bowlerhat.dev>
> > >>> >
> > >>> >
> > >>> > On Sun, Jan 3, 2021 at 11:07 AM Harbs <[email protected]>
> wrote:
> > >>> >
> > >>> > > Let’s wait and see whether we are dealing with real issues or
> not.
> > If
> > >>> > it’s
> > >>> > > an issue we can debate solutions.
> > >>> > >
> > >>> > > I’m happy to ask my Adobe contacts what the plan is.
> > >>> > >
> > >>> > > > On Jan 3, 2021, at 8:52 PM, Carlos Rovira <
> > [email protected]
> > >>> >
> > >>> > > wrote:
> > >>> > > >
> > >>> > > > Hi Harbs,
> > >>> > > >
> > >>> > > > the problem here's that I think we are on Apache, and using a
> > >>> piece of
> > >>> > > > software that is under a clear license use will be against the
> > >>> > foundation
> > >>> > > > rules. So although you or I can host the files, that's not seem
> > to
> > >>> me
> > >>> > > like
> > >>> > > > a solution to the real problem.
> > >>> > > >
> > >>> > > > I'm for go step by step and first try to talk with Adobe
> > >>> > representatives
> > >>> > > to
> > >>> > > > get the permission for Apache to host the player files only for
> > our
> > >>> > flex
> > >>> > > > and royale use cases. I think we could continue discussion
> after
> > we
> > >>> > know
> > >>> > > > the solution to this request
> > >>> > > >
> > >>> > > > Can you, Alex or others do this request? or if you want I can
> do
> > >>> it,
> > >>> > but
> > >>> > > > need someone to provide me the contact at adobe.
> > >>> > > >
> > >>> > > > Thanks
> > >>> > > >
> > >>> > > >
> > >>> > > >
> > >>> > > > El dom, 3 ene 2021 a las 15:59, Harbs (<[email protected]
> >)
> > >>> > > escribió:
> > >>> > > >
> > >>> > > >> There’s no license agreement when downloading playerglobal or
> > the
> > >>> > > content
> > >>> > > >> debugger.
> > >>> > > >>
> > >>> > > >> I’m willing to take the risk to personally host these files if
> > >>> > > necessary.
> > >>> > > >>
> > >>> > > >>> On Jan 3, 2021, at 4:47 PM, Christofer Dutz <
> > >>> > [email protected]
> > >>> > > >
> > >>> > > >> wrote:
> > >>> > > >>>
> > >>> > > >>> And I doubt we would be allowed to simply upload Adobe stuff
> to
> > >>> any
> > >>> > > >> other server wirhout explicit conset from them. The license
> > >>> agreement
> > >>> > > you
> > >>> > > >> agreed to when downloading explicitly forbids that (at least
> it
> > >>> did,
> > >>> > > wenn
> > >>> > > >> we were working on the Flex Mavenizer and I doubt things
> > changed)
> > >>> > > >>
> > >>> > > >>
> > >>> > > >
> > >>> > > > --
> > >>> > > > Carlos Rovira
> > >>> > > > Apache Member & Apache Royale PMC
> > >>> > > > *Apache Software Foundation*
> > >>> > > > http://about.me/carlosrovira
> > >>> > >
> > >>> > >
> > >>> >
> > >>>
> > >>>
> > >>> --
> > >>> Carlos Rovira
> > >>> Apache Member & Apache Royale PMC
> > >>> *Apache Software Foundation*
> > >>> http://about.me/carlosrovira
> > >>>
> > >>
> >
> >
>
>

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