Commitments to a community is recognized by humand, ppmc. Really, don't set a static rules, if the man makes you trusted, then at least invite him as committer.
Static rule in this part makes contributor feeling like chasing a kpi. Personal, don't like this. Sheng [email protected] <[email protected]>于2019年9月6日 周五上午4:54写道: > Because way of contributions are diversity, so do we really need a clear > rule for voting, or just start to vote if some PPMCs think a contributor > could be prompt as a committer? > > ------------------ > > Liang Zhang (John) > Apache ShardingSphere & Dubbo > > > 苏仕祥 <[email protected]> 于2019年9月6日周五 下午4:40写道: > > > I agree with the rules. > > > > > > But the question is ,such as rule 3, we may not have effect method to > > meature how much contributions someone makes. > > > > > > lulu > > > > > > ------------------ 原始邮件 ------------------ > > 发件人: "[email protected]"<[email protected]>; > > 发送时间: 2019年9月6日(星期五) 上午10:49 > > 收件人: "dev"<[email protected]>; > > > > 主题: Re: Talk about how to set committer bar > > > > > > > > Ok, we can set the committer bar more dynamic for different stage. > > > > Right now, the rules may include: > > > > 1. Contribute codes, contributor may contribute several pull requests. > > 2. Answer questions and participant discussion on Github and mailing list > > actively. > > 3. Other things for participant and contribute for community, such as > talk > > about the project in public conf/event, publish articles and so on. > > > > Any thing else? > > ------------------ > > > > Liang Zhang (John) > > Apache ShardingSphere & Dubbo > > > > > > Justin Mclean <[email protected]> 于2019年9月6日周五 上午10:20写道: > > > > > Hi, > > > > > > Again each project is different and sets their own committer bar, but I > > > wouldn't worry so much about the PR being perfect either, they can > always > > > be fixed and improved. By setting the quality bar too high people may > not > > > contribute because they don't think this code is good enough, even when > > > it's a good idea that would improved the code base. > > > > > > Thanks, > > > Justin > > > > -- Sheng Wu SkyWalking, Shardingsphere and Zipkin
