Not true - I overlooked the condition. sorry. Still you can implement your own version of QDeclarativeGeoMapItemBase::zoomLevelOpacity() directly in your app so that linker will meet this first.. :)
BR, Martin On Tuesday, November 26, 2013 08:56:12 AM Martin Kampas wrote: > Hi, > > you might be able to modify this behavior through overriding > QDeclarativeGeoMapItemBase::updateMapItemPaintNode() > > https://qt.gitorious.org/qt/qtlocation/commit/523ebec5dca356e7ddf24792 > d9f6d2994a57599a > > BR, > Martin > > On Tuesday, November 26, 2013 08:21:52 AM tw_bolek wrote: > > Hi Aaron, > > > > > You are not doing anything wrong. As you discovered items are only > > visible > > > > when the map zoom level is greater than 3. Between zoom levels 2 and > > 3 the > > > > opacity is ramped down linearly and is 0 below a zoom level of 2. See > > > https://bugreports.qt-project.org/browse/QTBUG-25393 for details on > > why > > > > this was implemented. > > > > Thank you very much. But does it mean that I cannot show any objects in > > zoomLevel 1? Are there no workarounds for this? Let's say that I need > > to > > > show a full cruise of a ship between two distant continents - I want to > > show it over the whole world map visible at once, i.e. zoom level 1, so > > that the user does not have to scroll the map all around to see the > > whole > > > route... Zoom level 3 where the items become visible is of no use - it > > only fits a very small part of the what I need to show at once... > > Everything worked so well in Qt4.8/QtMobility.location 1.2.... > > > > Many thanks, bolek > > _______________________________________________ > > SailfishOS.org Devel mailing list
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