Not true - I overlooked the condition. sorry. Still you can implement your 
own version of QDeclarativeGeoMapItemBase::zoomLevelOpacity() directly 
in your app so that linker will meet this first.. :)

BR,
Martin

On Tuesday, November 26, 2013 08:56:12 AM Martin Kampas wrote:
> Hi,
> 
> you might be able to modify this behavior through overriding
> QDeclarativeGeoMapItemBase::updateMapItemPaintNode()
> 
> 
https://qt.gitorious.org/qt/qtlocation/commit/523ebec5dca356e7ddf24792
> d9f6d2994a57599a
> 
> BR,
> Martin
> 
> On Tuesday, November 26, 2013 08:21:52 AM tw_bolek wrote:
> > Hi Aaron,
> > 
> > > You are not doing anything wrong. As you discovered items are only
> 
> visible
> 
> > > when the map zoom level is greater than 3. Between zoom levels 2 
and
> 
> 3 the
> 
> > > opacity is ramped down linearly and is 0 below a zoom level of 2. See
> > > https://bugreports.qt-project.org/browse/QTBUG-25393 for details 
on
> 
> why
> 
> > > this was implemented.
> > 
> > Thank you very much. But does it mean that I cannot show any objects 
in
> > zoomLevel 1?  Are there no workarounds for this?   Let's say that I 
need
> 
> to
> 
> > show a full cruise of a ship between two distant continents - I want to
> > show it over the whole world map visible at once, i.e. zoom level 1, so
> > that the user does not have to scroll the map all around to see the
> 
> whole
> 
> > route...  Zoom level 3 where the items become visible is of no use - it
> > only fits a very small part of the what I need to show at once...
> > Everything worked so well in Qt4.8/QtMobility.location 1.2....
> > 
> > Many thanks, bolek
> > _______________________________________________
> > SailfishOS.org Devel mailing list

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