On 24.04.2014 21:15, Attila Csipa wrote: > solutions to cross platform mobile development :( After playing a bit > with Xamarin (yes, I know, but put aside the C# hate for a minute), it's > quite striking what different approaches can result in (and it also made > it quite clear what Qt is doing better - but also worse than other cross > platform solutions).
Recently I also has to write some non-GUI code in C# (a simple class to connect to a server written in C++/Qt using Google's protobuf). First I was a bit annoyed about this, but after "putting away the C# hate" it wasn't that bad. He some impressions: - for my use case it was cross-platform out-of-the box (Windows/Linux) - you don't have to care about the build system, just use the .sln files - you have the feeling to write code in a hurry because everything is placed in the headers - you realize that C++ compilers/language is much more powerful, especially when using generics - you've lost the contact to the real hardware, all feels so smooth - you don't see what's going on because of all the stuff in the background (ok until there are problems) As said I didn't build a GUI, what are your experiences with the GUI part C#? Cheers, Peter _______________________________________________ Development mailing list Development@qt-project.org http://lists.qt-project.org/mailman/listinfo/development