> Just change example, as you picked one which uses multiple TLWs... I haven't found an example which works with the OpenGL ES2. I have tried "hellogles3" application, but it failed too.
UPD: When I use RGBA8888 in QML, then I see following debug messages: {quote} qt.scenegraph.general: animation driver switched to timer mode qt.scenegraph.general: animation driver switched to vsync mode qt.scenegraph.general: animation driver switched to timer mode qt.scenegraph.general: animation driver switched to vsync mode qt.scenegraph.general: animation driver switched to timer mode {quote} is it normal? 2016-08-05 16:16 GMT+03:00 Giuseppe D'Angelo <dange...@gmail.com>: > On Fri, Aug 5, 2016 at 2:56 PM, Denis Shienkov <denis.shien...@gmail.com> > wrote: > > EGLFS: OpenGL windows cannot be mixed with others. > > Just change example, as you picked one which uses multiple TLWs... > > -- > Giuseppe D'Angelo >
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