> Just change example, as you picked one which uses multiple TLWs...

I haven't found an example which works with the OpenGL ES2. I have tried
"hellogles3" application, but it failed too.

UPD: When I use RGBA8888 in QML, then I see following debug messages:

{quote}
qt.scenegraph.general: animation driver switched to timer mode
qt.scenegraph.general: animation driver switched to vsync mode
qt.scenegraph.general: animation driver switched to timer mode
qt.scenegraph.general: animation driver switched to vsync mode
qt.scenegraph.general: animation driver switched to timer mode
{quote}

is it normal?



2016-08-05 16:16 GMT+03:00 Giuseppe D'Angelo <dange...@gmail.com>:

> On Fri, Aug 5, 2016 at 2:56 PM, Denis Shienkov <denis.shien...@gmail.com>
> wrote:
> > EGLFS: OpenGL windows cannot be mixed with others.
>
> Just change example, as you picked one which uses multiple TLWs...
>
> --
> Giuseppe D'Angelo
>
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