Il 01/06/19 23:17, Kevin Kofler ha scritto:
Indeed. One case in point: All this confabulation about move constructors
etc. misses the point that the gain of moving compared to shallow copying
with CoW is typically irrelevant for those 95% of non-performance-critical
code. But using explicit move semantics correctly is significantly harder
and more prone to misuse than using Qt's implicit CoW.

Please, let's try to stay on topic; bring these considerations to _that_ thread.

Thanks,

--
Giuseppe D'Angelo | giuseppe.dang...@kdab.com | Senior Software Engineer
KDAB (France) S.A.S., a KDAB Group company
Tel. France +33 (0)4 90 84 08 53, http://www.kdab.com
KDAB - The Qt, C++ and OpenGL Experts

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