> > Now you just need to suggest a puzzle which is machine generatable, not > machine solvable, and not too obnoxious.
Heres one idea, but I dont think it generates enough information for a key. I define "enough information" to be greater than 2^32 choices for someone to do a brute force insertion to cover all the possibilities mechanically. Easy: Generate an image that contains a polygon formed from sparse, non-connected dots more densly packed where the letter is. Make it significantly random. Machine vision programs will suck at this, neural nets can do it but they have to be fairly large and will be slow. Then present a 4 x 4 tile of line drawings. Ask the user to pick which one looks like the dotgram. The key is to pack more information into the presented image, and allow for many choices. Ever used Qbist in the GIMP? A good system would present a fairly complicated dotgram that required several directional steps in a Qbist like interface. Each choice would bring the image closer to the real one. This might be too annoying however. I'll think about some other ones. -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: application/pgp-signature Size: 232 bytes Desc: not available URL: <https://emu.freenetproject.org/pipermail/devl/attachments/20010502/f7f55c92/attachment.pgp>
